BATTLETECH’s Unique Combat System Detailed in New Video
Paradox Interactive and Harebrained Schemes today announced pre-orders for BATTLETECH are now live. The first modern turn-based, tactical combat game set within the MechWarrior universe will launch this April for Windows PC and Mac.
In the first of a three-part video series, Jordan Weisman (creator of BattleTech), Mitch Gitelman (Studio Manager) and Mike McCain (Game Director) detail BATTLETECH’s unique combat system and the tactical challenges players will face commanding building-sized war machines on the battlefield. There’s also a fair amount of ‘Mech-punching, naturally.
“BATTLETECH has been a passion project for our team and for the fans who helped to make it a reality. We have done our very best to deliver a tactical `Mech experience that will delight long-time fans and excite new players who have yet to enter the MechWarrior universe.” said Jordan Weisman, CEO of Harebrained Schemes and creator of the original board game and BATTLETECH universe.”We know players are anxious to get their hands on the final game, and HBS joins Paradox in our excitement to deliver this April.”
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. From their starfaring base of operations the player commands a mercenary outfit of `Mechs and the MechWarriors who pilot them, struggling to stay afloat as they are drawn into a brutal interstellar civil war.