Cities, Balance, Conquests Covered in Latest Fractured Online Developer Exclusive

The first truly dynamic isometric open-world MMORPG Fractured Online from gamigo and Dynamight Studios continues to evolve. In this Dev Talk of the game’s ongoing Feature Spotlight series, Dynamight Studios CEO and Co-Founder Jacopo Pietro Gallelli give players an update on how much has changed in the game from mid-Spring to mid-Summer.

The dev discussion runs the gamut of covering various improvements to player-built cities, the cost associated with forging in a city that players are not a citizen of, and the return of city conquests after receiving a lot of helpful feedback from the community. Additional quality of life changes are also discussed in the dev discussion video.

Written by
GLYFE a gaming culture and lifestyle brand. We live to game. Visit GamingLyfe.com for all your latest gaming news, reviews, Esports highlights, live streaming news, Cosplay, and GLYFE Merchandise.

What did you think?

0 0

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.