Surreal Yet Charming Point And Clicker Challenges Players To Make The Ultimate Club Track And Save Mistik
Independent studio, Worm Animation, are proud to announce that their debut title, point and click music adventure, Beat The Game, is out now on PC, Mac and Linux. The Xbox One release is scheduled for later in 2017. To accompany the announcement, the studio are proud to release the launch trailer for the game. Beat The Game combines beautiful, handcrafted characters and environments with classic 3D point and click adventuring, also adding an intuitive music making mechanic. Inspired as much by twentieth century surrealists, Dali and Ernst, as modern European techno, Beat The Game is a charming adventure game with a heart made of music.
“We’re so pleased to release the PC, Mac and Linux versions of Beat The Game, allowing players to experience the loveable but bizarre world we’ve created for them and Mistik,” said Cemre Ozkurt, founder of Worm Animation. “We’ve taken classic point and click adventure as our base and added a beautifully rendered 3D environment and characters as well as a music making mechanic. We hope players find their inner DJ and save Mistik in the process.”
With a background in beautifully crafted film animation, Worm Animation takes players on a journey with Mistik, the hero of Beat The Game, to uncover the mysterious, abstract universe he finds himself in after a motorbike crash. Mistik, though, is no ordinary hero – he’s a music producer. With the help of his trusty recorder, Mistik must collect the samples scattered around Beat The Game’s beautiful, dream-like environments in order to create the ultimate track. Esteemed house and techno producer, Marc Houle, is scoring the soundtrack, ensuring the player is always capable of crafting their very own club thumper.
From discarded drum sticks to the clang of a stone on metal, Beat The Game’s environments are littered with an array of sounds and colourful characters. As you explore a hazy, surreal world, discovering interesting sounds, you gradually build up a library of samples. Crack open your sequencer and the audio of the game comes to life, allowing you to use your samples in any combination you like from mellow, dusty rollers to upbeat, acid house.
Beat The Game isn’t a race. You’re not competing with anyone. Nobody’s chasing you. There’s no one to kill. Take your time. Explore the environment. Mix your sounds, try different combinations and enjoy your own soundtrack. It’s not a game to beat, it’s a journey. A journey into music.
Beat The Game is also an award winner – check them out below:
Best Art Award – Intel Mix Media Exchange San Francisco 2016
Best Sound Nominee – Azplay Game Festival Spain 2016
Best Creative Design Nominee – Azplay Game Festival Spain 2016
Best Audio Nominee – Indie Prize Game Festival Berlin 2017
Best Sound Nominee – BIG Festival Brazil 2017
Best Art Nominee – BIG Festival Brazil 2017