Deep Rock Galactic Development Roadmap

Update 34: Bits n’ Pieces – April 2021

  • Modding support (Steam Only)
    • This long-awaited feature gives players the toolkit to bring their own creativity to Hoxxes IV (and the surrounding space stations).
    • This includes a whole bunch of features, including a Save Game Profile system, Mod categories, and a menu dedicated to Modding.
    • The Save Game profiles can also be used to safely reset your progress to safeguard those high-level dwarves!
    • More information on this support will be revealed as the release gets closer.
  •  A Controller Rebinding feature will be available on all platforms.
    • This has been sorely missing and will work like the Keyboard/Mouse rebind system that currently exists.
  • Balance changes
    • Ghost Ship is carrying out a full balance review of Weapons and Overclocks currently in the game, based on their internal data and the feedback from the community. Buffs and nerfs inbound!

Update 35: (Currently) Untitled – Q3 2021

  • Following a smaller update in April, the Q3 Update 35 will be a behemoth. While it has no title yet nor a theme, and the content is not finalized. But here’s a sneak peek at what’s to come!
  • This update will very likely include a number of features that have been previously announced such as:
    • A new mission
    • New weapons
    • New overclocks
    • New cosmetic items
  • On top of this, Ghost Ship is looking to add some new mutators, more features to the space-rig, more cosmetic systems, and potentially more variables during the missions.
  • This will be paired with Ghost Ship’s constant commitment to improving and polishing the UI based on community feedback.

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