Evolving Demo to Help Shape the Bulwark: Falconeer Chronicles Development Process

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Indie publisher Wired Productions and maverick developer Tomas Sala, are delighted to announce that freeform city builder Bulwark: Falconeer Chronicles is receiving an ever-evolving demo, announced during the ‘The Mix’ event.

Forgoing the ‘beta route’, Tomas Sala is launching the first ‘evolving demo’ that will see players help shape Bulwark: Falconeer Chronicles in a way never before seen. With live demo updates based on real-time player feedback, Tomas is lifting the lid on his development and utilizing his passionate community of gamers to help him craft his vision, with the game on show and playable much earlier than traditional campaigns.

Bulwark: Falconeer Chronicles is a chilled base builder, focusing on the joy of freeform creation. Build, defend, and expand fortified settlements shaped by the harsh landscapes of the Ursee. Explore your unforgiving environment, manage the flow of resources as you help to breathe life into the land, and provide asylum to those lost! There is no scrollable view of a single map, there is an explorable 3D world in which you can build on any rock, cliff or mountain you can find. Build without a grid or planar restriction, up or down it; does not matter. Meet and hire commanders and specialists that unlock new building options, units, and stories.

Bulwark: Falconeer Chronicles requires a novel approach to building, something that isn’t about clicking over a screen but focusing on the world itself. In this sense, the game is one of experimental gameplay and controls, supported by a world and settlement that comes alive before your eyes.

Platforms: Microsoft Windows

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