Flashing Lights – Big Changes Are Coming

Today’s announcement is led by a brand new map for players to explore, releasing over the course of October 2020 to March 2021.

The main reason for this is to move the map to a tile-based loading system which will allow us to improve the performance of Flashing Lights and enhance the experience for many players. This month will offer the first glimpse of the new map.

In addition to the new map we are improving the callout dispatch system, as well as implementing new traffic AI and additional callouts.

  • October – Explorable Small Map First Look: Your first chance to explore the newly optimised map (no callouts or traffic). The first step in a newly optimised game experience.
  • November – Sirens Customisation: Sirens selection plus manual vehicle siren controls.
  • December – Optimised Map Release Part 1: Small map single player callouts, plus improved dispatch system based on community feedback
  • January – Optimised Map Release Part 2: Small map new multiplayer callouts, plus improved dispatch system based on community feedback
  • February – Optimised Map Release Part 3: Overhauled traffic AI, plus traffic will appear on the streets of the new small map.
  • March – Optimised Map Release Part 4: Fully functional enhanced and optimised new map. This will form the foundation of the ongoing game development.
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