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Greedfall – Review

What do you get when you combine a core roleplaying experience with action and a vast open-world? That’s right, you get GreedFall — a game developed by Spiders. You take the role of a noble named De Sardet who is tasked with finding a cure to the plague called the Malichor. Embark on a journey to Teer Fradee as you seek a remedy, interact with the locals, fight unique creatures, and make the choices (whether right or wrong) to shape your destiny.


The main protagonist De Sardet, is a noble within the Merchant Congregation who resides within the palace of Serene. De Sardet is not limited to a set look, in which you have a decent selection of choices for your gender, skin color, and facial features (although I did feel this to be somewhat lacking in some areas). At the start, De Sardet is tasked with finding his cousin Constantin d’Orsay who has been named the Governor of New Serene. As your search begins, you will find yourself sidetracked by citizens of Serene who ask for your aid, and it will be up to you to decide whether to help them or not. Once your tasks are completed and your cousin is found, you make your way down to the pier and finally depart for Teer Fradee — where you adventure will truly begin and your destiny forged.


Greedfall’s environment is visually stunning. Whether you are running through the plagued streets of Serene or exploring the exotic island of Teer Fradee, everything has its place and the visuals alone tell the story. Though Greedfall looks great, it is not without its own faults. One such fault lies within the character cutscenes and dialogue. It was quite difficult to follow the mood and flow of conversations due to the vocals not lining up perfectly and characters’ faces showing little to no change in emotion. This did not turn me away from continuing my adventure, however, I wouldn’t be too sure if others would be more critical of this feature.


Greedfall has plenty of exploration, and you will find plenty of action as you travel your way around Teer Fradee. As you interact with the locals, some will not take too kindly to you or your party members (especially if you are not in good standing with the opposing faction). Not all fights are unavoidable though since you can sneak your way around barriers and guards to reach your destination or access items and chests. If you have to fight though, you have your option of using a controller or a keyboard and mouse to claim your victory. I was surprised with how fluid the combat was, and playing with the keyboard and mouse did not hinder my progress in the least. You also have the option to remap your keys to your playstyle for more variety.


Even though Greedfall doesn’t deliver a perfect and seamless experience … do not write it off just yet. With the huge island of Teer Fradee, there will be plenty to explore, mysteries to solve, and tons of combat to be fought as you try to find out what exactly ties Teer Fradee to the plague known as the Malichor. If you are looking for a game to sink your time into, then look no further than Greedfall. I can guarantee your time will be well spent!

  • Visually Stunning Environments
  • Plenty of Control Options
  • Choices affect Game Outcome
  • Replayability
  • Visuals and Audio not synced
  • Lack of visual expressions
Gameplay - 9
Graphics - 8
Audio - 8
Replayability - 9
Controls - 7
Written by
My name is Ian Lacey, but others call me Trop. I have a passion for games and as such work with GL as their Content Director. In my off-time, I am either streaming or working on an odd job. Occasionally I do reviews. You can find on Twitch!

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