HyperX Sponsors New Orange County School of the Arts Esports Program

HyperX, the gaming division of Kingston Technology Company, Inc., today announced a new partnership with Orange County School of Arts (OCSA), by donating a full array of gaming peripherals to launch their esports program in the Digital Media Conservatory. Products provided to the school include HyperX Cloud Alpha™ gaming headsets, HyperX Alloy Elite™ RGB keyboards, Pulsefire™ mice, FURY™ mousepads, Quadcast™ microphones and FURY™ memory. With this equipment, OCSA is upgrading and creating a state-of-the-art, 36-station gaming hub for both OCSA’s esports teams and other integrated curricular activities with the goal of serving 400 students each year. The technology lab will be named the HyperX Digital Media and Performance Lab.

“HyperX is a perfect partner for OCSA and we are thrilled they have provided the necessary technology to support the inauguration of our esports program and make it successful,” said Patrick Williams, the director of OCSA’s Digital Media Conservatory. “Esports takes the form of organized, multiplayer video game competitions. Instead of students playing video games in isolation at home, esports clubs create a community of boys and girls who enjoy gaming and related activities. We are excited to take the enthusiasm of gaming and use it as a vehicle for science, entrepreneurship, team building, technology education and a future career.”

This donation from HyperX will help positively impact OCSA’s student population with an esports club growing and expanding this year and in the 2021-22 school year as part of the North America Scholastic Esports Federation (NASEF). This learning environment will be available to everyone, especially young females. Seventy-five percent of students in OCSA’s Digital Media Conservatory are female, with gender equality and representation being an important part of the planned use of the gaming lab and services. Additional partnership activities between HyperX and OCSA to virtually assist students with learning about career opportunities in gaming and technology with gaming and esports career panel discussions with students, and student participation on consumer insights panels for product feedback.

“HyperX is excited to partner with OCSA to help build and develop a strong and diverse student population that is the next generation workforce by using gaming as one of many critical tools in education, now and in the future,” said Wendy Lecot, head of strategic alliances and digital marketing innovation. “Gaming has become an influential part of our day to day lives and helps all students to achieve their very best.”

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