LKA Takes Us Behind-the-Scenes in the Making of Martha Is Dead

Dropping in a new release below about psychological thriller Martha Is Dead for PS5, PS4, Xbox, & PC ahead of the game’s launch on Feb 24th, 2022 detailing the game’s use of Unreal Engine.

The innovative development team at LKA today shares an in-depth featurette by the Studio head and Martha Is Dead Creative Director, Luca Dalcò. This exclusive feature has Luca share his thoughts on everything from building on his last project, The Town of Light, to how his team has pushed boundaries to deliver a level of immersion like never before. In addition, LKA have released 5 new screenshots that further highlight the photorealistic graphics the close-knit Italian team has been able to create, thanks in part to the power of Unreal Engine.

“From the first concepts, we knew we wanted to push boundaries and deliver an immersion through detail and realism. It’s not easy, there are often comprises to make in scenes, but I’m so proud of what my team have been able to deliver”. Said Luca Dalcò, Founder of LKA and Creative Director on Martha Is Dead, “The term powered by Unreal Engine, is more than just a marketing saying – the innovation the team at Unreal help developers unlock is unimaginable, as seen through the recent Matrix tech demo. They also give us the chance to push further on game quality giving us economical support on development. We’ve utilized features but also have managed to place LKA at the cutting edge of new tools, being early adopters of the MetaHuman technology, which we’re excited to continue to reveal more on.”

 

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