Lords and Villeins Launches First Ever Content Update

Lords and Villeins, a medieval city-building dynasty simulator developed by Honestly Games and published by 1C Entertainment, unveils its first Early Access Content Update today on PC via Steam, GOG, Epic Games Store, and other digital stores.

  • New zones and professions: Caravan Marketplace, the Inn, Hunting Area
    • Start trading with traveling salesmen, serve meals and beverages and provide beds to visitors (who might settle down in your village) and hunt wild animals.
  • New Wild Animals and Herd Behavior
    • Animals now spawn regularly in herds and move through the map in search of food. Carnivores like bears, boars, and wolves will hunt other animals for food. They may even attack villagers if they get desperate!
  • New Pets – Cats and Dogs
    • Villagers now have a small chance to appear with a pet – a cat or dog.
    • Pets will follow their owners around and can protect them in a fight.
  • Villagers build relationships, date, and request to marry.
    • They greet each other in proximity or when sitting at the same table, progressing their relationship either in a positive or negative direction
    • When villagers have mutual special interests and if relationships increase well enough, they may form a romantic relationship, can go on a date from time to time, and have a chance to request permission to marry.
  • Villagers use equipment
    • They will actively seek and use the items best suited for their profession. What is a hunter without leather armor and weapon after all?
  • Dynamic weather, temperature, and soil quality
    • You need to keep your villeins warm, manage your fields to not exhaust your land and changing weather will impact your harvest as well!
  • Structures and equipment deteriorate in time
    • All your walls and structures need regular repairs, equipment eventually breaks down and needs replacement.
  • Beauty overlay
    • Design of your village matters! Nice neighborhoods will be more pleasant for your villagers to live in than basic areas without any decorations.
  • New fighting system
    • Villagers and animals can now fight each other.
    • Most fights between villagers end with fainting.
    • Fainted villagers are dragged to the bed by their family relatives to recover.
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