Markus Schaal of PLITCH Developer MegaDev Promoted to Managing Director

PLITCH Developer MegaDev Promotes Markus Schaal to Managing Director.

Today, MegaDev Gmbh — the inventive developers behind PLITCH, software which enables players to tailor their single-player video game experiences — are pleased to announce the promotion of COO Markus Schaal to the position of Managing Director. Together with PLITCH co-founder Robert Maroschik, Markus will supervise all significant projects in addition to leading the many technical and product vision aspects of PLITCH as he transitions to being one of the main faces of the company.

Markus began working at MegaDev in 2016 as an entry-level SEO content specialist and trainer/video game tester. Starting at the very bottom of the company ladder, Markus’ tireless initiative and work ethic led him to climb through the ranks quickly, working his way from social media and SEO optimization to a three-month stint as marketing manager in 2017. From there Markus returned to operations, this time as the Head of Content and then as COO, where he has worked until this most recent promotion.

Markus joins PLITCH co-founder and CEO Robert Maroschik as fellow co-director, in a time where MegaDev is experiencing massive growth of its PLITCH platform due in part to the $1.9 million Series A funding secured at the end of 2020. In addition to his COO responsibilities, Markus leads the many technical aspects of PLITCH as well as the product vision. Together with Maroschik, Markus will co-supervise all significant projects as he transitions to being one of the main faces of MegaDev and PLITCH.

“I’m thrilled to be taking this next step in my career and I count myself lucky to be able to do it with the wonderful team at MegaDev and PLITCH,” said Markus Schaal. “My goal is to take my passion and expertise to the next level and ensure that PLITCH becomes the ultimate software for players looking to get the most out of their gaming experience, regardless of platform.”

In order to achieve his vision, Markus has a number of additional goals which he aims to reach in the next couple of years.

  • True Gaming Freedom: Gamers enjoy freedom in their gaming experience, and the same should be true for the product that gives it to them. PLITCH is continually working to establish itself as an internationally recognized product with a variety of language, payment, and currency options.
  • Expanding Horizons: MegaDev has an amazing office in Munich with over 20 full-time employees. For 2022, the company aims to grow the number of PLITCH employees tremendously while continuing its commitment to positivity and sustainability.
  • An Overseas Office: Building off of the success MegaDev has experienced so far in the United States, the company is continuing efforts to open a physical outpost to expand the impact of PLITCH, Inc., a subsidiary of MegaDev GmbH.
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