MicroProse is happy to announce that Regiments, its new Cold War RTS, has an Open Playtest Build available for everybody to try, now on Steam.
There is also a shiny new trailer introducing Operation Firebird, the main mode available in the playtest.
The Playtest is focused on the new Operations game mode.
In Operations, you will lead your regiment through days of grueling combat over several maps, making tough decisions and experiencing the full weight of their consequences.
Operations feature a high level of persistence. All the losses are recorded, the deployed platoons retain their positions, the engineering obstacles stay where they were emplaced. Even the wrecks and the scarred terrain remain between battles on the same map.
Each phase of combat advances the time of day – eventually, you’ll have to fight at night, relying on night vision equipment or Illumination artillery rounds.
Between and during the battles, you have to carefully watch your main resource: Operational Points. They’re earned for completing certain objectives – and have a wide array of uses.
They can be used to replenish losses in the depleted companies, to order more supplies or engineering support, request new Task Forces, or upgrade existing ones with better equipment.
Operational Points are, thus, always in short supply.
The enemy will not sit idly and will ferociously counter-attack your hard-earned gains. A wide variety of war events is represented by the Events system.
Each phase will have a single event play out. Some are beneficial, like extra air support or an allied battlegroup. Some are negative – supplies failing to reach you in time or an enemy electronic jammer interfering with the communications and radars.
Along with the Operations mode, you’ll experience the usual set of improvements. AI updates, extra quality-of-life features, refined visual presentation, more units.