“Minecraft Dungeons” Flames of the Nether DLC Full details

This patch is massive! Players will enjoy a ton of new weapons, armor, artifacts, and more! Check out the trailer below.

 

Free Update:

Ancient Hunts

Ancient Hunts are procedurally-generated end-game missions that weave in and out of the Nether. To access an Ancient Hunt, you’ll need to sacrifice some of your items. The combination of items changes which rare Ancient mobs you may encounter. Investing enchantment points further increases your chances to encounter ancient mobs. Defeating these mobs gives you brand-new Gilded gear, which is more powerful than anything you’ve yet encountered!

Gilded Gear

Gilded gear drops are part of the free update as ultra-rare items with an extra Enchantment slot built-in, making them some of the most powerful items in the game. To get these end-game level items, you’ll have to face the Ancient Hunts and travel to the dangerous Nether.

Gold Currency and Piglin Merchant
Once you get your first bit of gold from Ancient Hunts, the Piglin merchant will set up shop in the mysterious cave that’s popped up near camp. Trade the gold for items and possibly even rare Gilded gear!

Please note that gold must be earned in-game and cannot be purchased!

New Enchantments

Pain Cycle (Melee)
Artifact Synergy (Melee)
Cooldown Shot (Ranged)
Shock Web (Ranged)
Artifact Charge (ranged)
Reckless (Armor)
Beast Burst (Armor)
Beast Boss (Armor)
Beast Surge (Armor)
Fire Focus (Armor)
Lightning Focus (Armor)
Poison Focus (Armor)
Soul Focus (Armor)
10 Million Heroes

The Minecraft Dungeons community has reached ten million players! To celebrate the amazing players supporting the game, we’re releasing a free cape and pet as part of this update
Return to Checkpoint

If you ever find yourself stuck in the world and unable to move head to the menu and select Return to Checkpoint!
New Achievements

10 new achievements/trophies to unlock on your adventures
Xbox Series X|S Enhanced

Minecraft Dungeons is now optimized for Xbox Series X|S consoles!
Xbox Series X supports up to 4K resolution and 120 FPS
Xbox Series S supports up to 1440p resolution and 60 FPS
These resolutions and frame rates are variable and will lower while playing four-player local co-op
Flames of the Nether DLC:

DLC Features:

Journey to the heart of the Nether in six new missions that will let you explore from the Minecraft universe in an all-new way. The adventure ahead will bring new artifacts and gear for those who are brave enough to face the fiery wrath of the Nether’s dangerous mobs.
Two new player skins and a Baby Ghast pet
New Weapons

Broken Sawblade
Mechanized Sawblade (Unique)
Boneclub
Bone Cudgel (Unique)
Twisting Vine Bow
Weeping Vine Bow (Unique)
Cog Crossbow
Pride of the Piglins (Unique)
New Armor

Sprout Armor
Living Vines Armor (Unique)
Piglin Armor
Golden Piglin Armor (Unique)
New Artifacts

Blast Fungus
Powershaker
Spinblade
Thundering Quiver
Balance Changes:

Arch Haven and Soggy Cave

The unlock locations of these secret missions now always appear on Pumpkin Pastures and Soggy Swamp
Apocalypse Plus

The previous twenty Apocalypse Plus levels have been compressed into ten levels
Characters that had reached +20 prior to this update will now have +10 unlocked. Their gear will remain unchanged
15 additional Apocalypse Plus levels have been added, bringing the total up to 25
Each Apocalypse Plus level now increases gear power and mob stats more than previously
The difficulty curve has been adjusted behind the scenes such that Apocalypse Plus gives you a similar or slightly more difficult degree of a challenge early on, but is significantly easier towards the end
Every third Apocalypse Plus level now requires completing one or multiple boss missions to finish. Sorry, that means you can’t get to the end by playing Arch Haven many times over!
There is no longer a small chance for mobs to respawn while playing on high Apocalypse Plus levels
Drastically lowered the frequency of tier 2 and 3 variants of mobs (such as armored Zombies and Illagers) on Apocalypse Plus difficulty. This makes the gameplay feel more varied and alternating in pace and level of challenge when fighting mobs
Mob Enchantments

Electrified interval from every 5s -> 4s
Electrified damage from 150 -> 90
This means that Electrified’s damage per second from mobs has gone from 30 to 22.5
Blacksmith

Each apocalypse plus threshold is now also a threshold for upgrading items at the Blacksmith
Enchantment Slots

Bosses in Apocalypse are now more likely to drop triple-enchanted items
Item drops now become guaranteed to have three enchantment slots partway through Apocalypse Plus
Artifact Cooldown Effects

Cooldown decreased from armor buffed from 30% to 40%
Cooldown decreased from a single enchantment slot buffed from ~30% to ~40%
Stacked cooldown decreases from multiple sources of different types will now have diminished benefits
Example: Using Evocation Robes and 3x maxed out Cooldown enchantments, the cooldown change would go from an 87% decrease to a 77% decrease
Overall, this is a buff to most cooldown combinations, and a slight nerf to cooldown builds that use a cooldown armor with two or more stacked Cooldown enchantment slots. We’re hoping it will free up some enchantment slots for use on other things, while simultaneously fixing a few issues with stacking cooldowns we had previously
Ravager

Charge attack damage 350 -> 175
Rampart Captain

Damage 440 -> 300
Wind Caller

Updraft damage 110 -> 80
Wolf

Health 100 -> 200
Damage 85 -> 100
Mace

Third attack from 225 area -> 250
Third attack damage from 90 -> 140
Katana

Attack speed increased by ~30%
Dagger

Range increased from 330 -> 350
Rapier

Damage increased from 11 -> 13 (and 60 -> 70 for last attack)
Soul Scythe

Damage 75 -> 80
Splash factor 0.75 -> 0.85
Hunting Bow

Increased quiver size by 50%
Decreased charged shot damage multiplier from 2.5 -> 2.0
Power Bow

Damage increased by 33%
Fixed an issue where charged attacks weren’t extra strong as described
Trickbow

Damage increased by 20%
Projectile speed increased by 20%
Window

Increased quiver size by 20%

Fixes:

Fixed an issue when attempting to delete a character while on “Create New Character” would delete a random character (MCD-3468)
Fixed the threat slider moving back to the recommended threat level as soon as a new mission is started (MCD-4640)
Fixed the explosion effect appearing underground for the Mountaineer and Rampart Captain (MCD-5035)
Fixed Squall Golems and Ravagers not attacking summoned mobs (MCD-5051)
Fixed the mission image staying red after adjusting threat level from Apocalypse Plus (MCD-4818)
Fixed German subtitles in the outro of Desert Temple (MCD-4001)
Fixed a crash that could occur when opening a chest on Pumpkin Pastures during 4-player local co-op, as well as other interactable items
Fixed collisions on multiple walls and objects in several missions
Fixed the texture of the Redstone Monstrosity’s head in the Camp house
The loading screen now shows the proper chosen threat level for Apocalypse Plus
The mission select map screens and settings screens can now be fully navigated with keyboard on PC
Made several improvements and fixes to text-to-speech functionality in the menus
Local co-op players can no longer be accidentally added if the friend screen is open after the player dies
Fixed the Howling Peaks screen linking to the base game on the Nintendo eShop
The mouse indicator no longer stays on items in merchant screens after changing the input from mouse to controller on PC
Fixed a non-dismissible “controller disconnected” warning displayed after unsuspending the game from Sleep Mode and pairing a Pro Controller on Nintendo Switch
Effects and sounds are no longer played twice for weapons with Shockwave if playing as a client
Fixed issues with Xbox players being unable to rejoin session after losing network connection
Improved messaging when linking to a Microsoft Account on Nintendo Switch while logged into that account on another device. The message now clarifies that “You are signed in to this game on another device. To use this Microsoft Account, sign out on the other device first”
Goat and Arctic Fox pets now play the correct sound when equipped
Lift gates in Windswept Peaks now play sounds when opening and closing
Improved line spacing of text in several areas of the menus

Known Issues:

In rare cases, multiple Ancient Mobs may spawn at once
Completing missions in multiplayer as a client who does not have the level unlocked can fail to count towards Apocalypse Plus unlock progress
Rarely, rolling off the map in certain areas in Warped Forest may cause the player to respawn at the beginning of an Ancient Hunt
The objective marker can fail to guide players through the Nether Fortress mission
Environmental fires in Nether missions do not damage players or mobs
The Pain Cycle gilded enchantment description does not mention the health cost mechanic[]’

Written by
GLYFE a gaming culture and lifestyle brand. We live to game. Visit GamingLyfe.com for all your latest gaming news, reviews, Esports highlights, live streaming news, Cosplay, and GLYFE Merchandise.

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