Modes Become Endless in Stolen Realm’s Latest Update

Evil is never defeated forever, and the struggle never ends for a true hero: turn-based tactical RPG and dungeon crawler looter Stolen Realm gets an endless mode in its latest update! This new feature brings end-game content for an endless challenge that will test the mettle of the most powerful bands of heroes.

With this update, released today, after completing all the main story quests all maps will roll with modifiers that greatly increase the difficulty, but also bring players significantly bigger rewards. These varied modifiers are all different, making every end-game battle unique. For instance, Lethal Life will make you lose a percentage of your HP per turn in battle – you’ll have to be really quick in defeating your enemies! Abominable Allies, on the other hand, will make you face two bosses instead of one.

This update also implements a new Tier system for loot: from now on, items will be capped at level 30, and higher quest levels will drop new tiers of items (Lvls 30-40 Tier 1, 40-50 T2, 50-60 T3). Stolen Realm’s latest update brings also several quality-of-life additions, bug fixes, and balancing changes.

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