NETMARBLE ISSUES EARNINGS AND FISCAL RESULTS FOR SECOND QUARTER OF 2020

Netmarble Corp., a global mobile game company focused on creating entertaining gaming experiences for players of all ages, has reported their financial results for the second quarter of 2020.

“Netmarble had a very strong second quarter with solid performances from games launched in the first half of the year including the worldwide release of The Seven Deadly Sins: Grand Cross and Korea’s release of A3: Still Alive. Our amazing community of players helped fuel a record-breaking quarter for overseas sales, and we look forward to continuing this momentum and expanding domestic and overseas growth in the second half of 2020 with highly-anticipated games featuring our own and globally popular IP,” said Seungwon Lee, Co-CEO of Netmarble.

“Following the recent release of MaguMagu 2020 in Korea, the third quarter will include the global launch of BTS Universe Story, our second BTS game co-produced with Big Hit Entertainment. Our popular Seven Knights IP will be the basis for two releases in the second half of the year, the mobile MMORPG Seven Knights 2 and our first console launch with Seven Knights – Time Wanderer -. Additional titles coming in 2020 include Kabam’s MARVEL Realm of Champions and A3: Still Alive, which will launch globally following its successful Korean release in March.”

Selected highlights from Netmarble’s second quarter include:

    • $568.2 million in total sales, $67.7 million in operating profit, and a net profit of $70.7 million from April through June.
    • Total sales increased by 30.3% year-over-year and 28.7% quarter-on-quarter. Operating profit increased 146.1% year-over-year and 300.5% quarter-on-quarter.
    • Net profit increased by 124.2% year-over-year and 48.2% quarter-on-quarter.
    • Genre portfolio showed diversification across RPG (41%), MMORPG (25%), Casual (25%), and others (9%)
    • Top-performing games include The Seven Deadly Sins: Grand Cross (21%), MARVEL Contest of Champions (13%), Blade&Soul Revolution (9%), Lineage 2: Revolution (8%), and A3: Still Alive (6%)
    • Overseas sales accounted for 75% ($426.3 million) of overall sales in the second quarter. This is the highest figure in Netmarble’s history on a quarterly basis, and on a continued increasing trend. The success of The Seven Deadly Sins: Grand Cross, MARVEL Contest of Champions (Kabam), Lineage 2: Revolution, Blade&Soul Revolution and Cookie Jam (Jam City) in overseas markets like the U.S. and Japan was a major driver for the quarter.

A breakdown of the total financial earnings is below:

4/1/20-6/31/20 actualsYoY ChangesQoQ Changes
Total Sales$568.2 million+30.3%+28.7%
Operating Profit$67.7 million+146.1%+300.5%
Net Profit$70.7 million+124.2%+48.2%
Written by
G-LYFE a gaming culture and lifestyle brand. We live to game. Visit GamingLyfe.com for all your latest gaming news, reviews, Esports highlights, live streaming news, Cosplay, and G-LYFE Merchandise.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.