NeuroSlicers is coming to reroute the synaptic pathways of the RTS genre on PC

Independent game developer Dream Harvest is happy to announce that its dynamic new take on the RTS genre, NeuroSlicers, will be coming to PC in 2021. Players take on the role of a Slicer in the neon-tinged, post-cyberpunk city of Catena in this fully voiced, narrative-driven game that combines solo, co-op, PvP and PvPvE gameplay into a seamless whole. Fast-thinking lies at the core of the action, with units managing their own micro-strategies leaving players free to manage the higher-level elements of this action-focused RTS that layers in RPG progression and deck-building mechanics. Players can join the Pre-Alpha now until August 31 via game’s Discord, where they can inform the game’s development through community feedback.

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Dream Harvest’s goal with NeuroSlicers is to build an RTS game that really shakes up the genre. To modernise the format and create a community-driven experience, NeuroSlicers achieves this with a focus on strategic action. AI-driven units remove the burden of micro-management from the player, leaving them to focus on fast-paced tactical decisions.

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Even in the pre-alpha, players can experience an incredible level of customisation as they manage a swappable tech system that replaces traditional faction tech-trees. This unique take on staples of the RTS genre lets players earn, craft, change and level-up customisable Node Tech, Scripts and Mods however they choose to manage an ever-evolving battlefield. Territory control, resource management, upgrading and placement of buildings are all at the player’s fingertips, ensuring that NeuroSlicers tests players mental agility and not how quick they click.

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It’s this blend of action and narrative focus that makes the competitive gameplay of NeuroSlicers feel so fresh. Built to be eSports ready from the get-go, the gameplay is designed to be truly balanced, with all abilities unlocked for competitive matches, meaning that the best NeuroSlicer players will be determined through raw skill and ability alone.

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  • First of two Solo Campaign missions set within ‘the Construct’
  • 1v1 and 2v2 Competitive PVP with Ranking system
  • Escalation PvPvE, which ramps up the difficulty as players get better at the game
  • Fully voiced cast of characters each with Contracts to complete
  • Script (Units, Turrets and Powers) levelling and customisation for the Solo and PVPVE modes
  • 12 upgradable Scripts (Units, Turrets and Powers) and 2 Faction Tech paths to choose from, each with a whole set of Node Buildings that completely change the gameplay

Travel to the future, discover the secrets of the NeuroNet and try out the Pre-Alpha of NeuroSlicers via the game’s official Discord until August 31st.

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