We just released new technical update 0.11.7, its main goals are: optimization of in-game locations, improving AI behavior algorithms, various bug fixes and fixes for the most common issues which are causing freezes and desyncs. The current update is meant to improve overall game quality and to add some changes into it, full patch note script can be found in our social media and on the project forum.
The new patch will bring into the game new weapons, such as Dragunov sniper rifle (SVDS), VPO-101M (Vepr-hunter) hunting carbine and DT MDR assault rifle. And also more than 100 new weapon parts and modifications along with several new pieces of equipment. The USEC players will now have a new (third) voice for their character. To reach the TerraGroup Laboratory all players now will need a special keycard. Also, the update contains lots of various balancing changes. It’s important to note that there was a wipe along this update.
For the next big update 0.12 we plan to add several new mechanics such as: Hideout, ability to create weapon presets, character customization, out of raid treatment, new location and a new trader, third scav boss and many other features.
Also, the 1st episode of our film series “Raid” based on the game lore was recently premiered, check it out if you still have not.