Freyja DLC available now for Fight Of Gods on Steam!
PQube and Digital Crafter have sprinkled some Valentine’s Day magic into Fight Of Gods by unveiling and releasing the fighter’s first DLC character: Freyja, the Norse goddess of love (and war).
Players who purchase the Fight Of Gods ‘Freyja DLC’ will gain access to one of the game’s most powerful gods yet, along with a new level and music. Freyja is the leader of the Valkyrja, who choose who will live and die in battle. According to legend she recruits warrior spirits for the coming Ragnarok: When a war ends in the mortal realm, she collects fallen warriors’ souls and leads them to Folkvang, the setting of the game’s newest stage.
In addition to the release of the Freyja DLC, Digital Crafter has also updated Fight Of Gods for all players to implement a wide variety of changes and additions as follows:
Increased the overall game speed.
Fixed the hitbox mirror bug when switched sides – some cross-ups are now changed. (Ongoing amends.)
Fixed bug where Athena’s super couldn’t hit Sif in corners.
Fixed Santa’s long idle animation.
Fixed black background bug in training mode.
Fixed Athena 5H hitbox so she can better hit close opponents
Update the control setting, added apply setting flow.
Redesigned character select screen.
Projectiles won’t disappear when the game’s paused. (D.P. or Super)
Skill particles won’t disappear when the game’s paused. (D.P. or Super)
Combos won’t increase when blocking damage with armor. (Jesus’ 424LMH)
Reduced the hitbox of Zeus’ 236LMH.
Buddha 236LMH recovery frame +4.
Buddha 2L block stun -3.
Fixed hitbox of Buddha’s 626LMH.
Input timing adjusted for Odin 5M > 6M > 5H.
Guan Gong 5H recovery frame +5, block stun -5, forward force decreased.
Mazu 626LMH damage increased (20 > 30), startup frame -5, increased the hitbox.
Mazu 626LMH can be cancelled by D.P.
Mazu 626H increased the forward force.
Mazu 236LMH can be cancelled by 66.
Mazu 2H startup frame -2, increased the hitbox.
Mazu 214LMH can be cancelled by Super. (Only on the ground.)
Mazu Air 214LMH startup frame -3.
Mazu added new SFX.
Lamia’s super startup frame -5, decreased the range.
Lamia 626MH startup frame -5.
Lamia 214H increased the hitbox.
Lamia JM and JH push force decreased.
Lamia added new SFX.
Amaterasu 236LMH added projectile number restrict.
Amaterasu 236LMH recovery frame +3.
Amaterasu 236LMH push force decreased.
Amaterasu Air 236LMH increased the juggle force when hit.
Amaterasu Air 236LMH can be cancelled by D.P. (Still need to trigger first on the ground.)
Amaterasu Air 236H increased the push force.
Amaterasu Jump Delay +2.
Amaterasu D.P. duration increase. (30s > 35s)
Anubis 2L, 5L can cancelled by 214LMH.
Anubis 214LMH increased damage. (100 > 120)
Anubis 214LMH > 626LMH slowed the timing.
Anubis 214M last hit juggle force decreased.
Anubis 214L won’t juggle.
Anubis 5M juggle force decreased, 5M > 214LMH slowed the timing.
Anubis 626LMH damage decreased (45 > 30), recovery frame +4.
Anubis 626H decreased the push back force and the juggle force.
Anubis 626L decreased the juggle force.
Anubis 236LMH fixed the hitbox (won’t miss hit in corner), added corner push.
FIGHT OF GODS’s base game features a roster of thirteen larger-than-life fighters fighting for godly supremacy in jaw-dropping levels that transport you from the luscious jungles of The Garden Of Eden to frozen climes of the North Pole to the dry seabed sandwiched between the crashing waves of the parted Red Sea.
Featuring Arcade, Versus and Training modes, FIGHT OF GODS was the hottest Steam fighter of 2017. Further gods are on the way in 2018, along with an online multiplayer update due later in the Early Access program.
FIGHT OF GODS is OUT NOW on Steam Early Access!