Now Live on Steam: ‘I am Not a Monster,’ a Turn-Based Tactical Multiplayer Set in a Retro Sci-Fi Future

‘I am Not a Monster,’ is now live on Steam. The turn-based, tactical multiplayer is set in a 50’s Sci-fi Retro with each PvP session featuring a group of up to six players, where every player is randomly assigned the role of civilian or monster, with a maximum of two monsters.

The game also hosts a range of Mafia/Werewolf party game style features. Players are encouraged to invite friends via steam chat here and grab the game to try free for a limited time during ‘Free Steam Weekend’ going on Sept 27th-30th. After the free weekend and initial launch discount week ending on Oct 4th, players can pick up the game at $12.99 USD.

“It’s been ten long months of hard work, difficult decisions and full commitment. We are proud to present you the game that embodies both our skills and our passion.” – Stanislav Stepchenko, Producer, Cheerdealers

YouTube video

The Informed Minority vs. the Uninformed Majority

“Hunting a Monster that mirrors your human form is a challenge; any one of the players can be friend or foe! Keep your eye out and trust no one.” – Stanislav Stepchenko, Producer

“I am Not a Monster feels a lot like XCOM with a pulp 50s B-movie style, albeit with each player only controlling a single unit and within briskly timed turns.” – Rock Paper Shotgun

About the Game:
A tourist starship is under invasion by monsters. They take human form and are picking off the passengers one by one. The bravest civilians take up arms and fight back. But first, they must figure out who are the monsters.

If you are a civilian: 

  • Trust no one. Suspect everyone.
  • Watch out: infected by a monster, civilians have just a few moves to heal, or they turn into monsters themselves.
  • Check the boxes around the starship for weapons and tools.
  • Combine loot to gain a unique ultimate ability that you can use to turn the tide of battle.

If you are a monster: 

  • Learn your enemies’ strategy and adapt to it.
  • Take part in conversations and gain civilians’ trust.
  • Infect the passengers to respawn if you are disclosed and killed.
  • Infect the civilians to turn them into ones of your own.
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