Since they debuted in May of 2014, NVIDIA GeForce Game Ready Drivers have been top of their class, and a new video from NVIDIA explains what it takes to get our drivers ‘Game Ready’. In a single day, NVIDIA’s Game Ready Driver testing process involves over 1,000 different tests across a wide variety of launched and upcoming titles. This amounts to over 1.8 million hours of testing in 2021 alone. To put this in context, that’s over 214 calendar years invested into Game Ready Driver quality in a single year!
GeForce Game Ready Drivers deliver the best experience for your favorite games because they are finely tuned in collaboration with developers and extensively tested across thousands of desktop and laptop hardware configurations for maximum performance and reliability.
NVIDIA’s Game Ready Driver program was created from the ground up as a method to provide the best gaming experience possible. This program creates a synergy with game developers, establishing a regular cadence of exchanging pre-release game builds and drivers. We work together on finding optimizations and resolving issues, and iterate builds accordingly to ensure both the game and the Game Ready Driver deliver the highest quality and performance at launch.
And while our developer partners are typically forced to stop working on the launch build of a game after it’s hit its GOLD milestone, to shift focus to post-launches fixes and patches, NVIDIA continues to optimize our driver for the game up until release, providing gamers an even better Day-0 experience.
Given how integral the display driver is to the overall gaming experience, NVIDIA does not release Beta Game Ready Drivers. Just like fully released games are held to a higher standard versus the same game in Beta, we feel strongly that only launch-quality drivers will do. As a result, every Game Ready Driver is WHQL-certified by Microsoft.
NVIDIA has launched over 150 Game Ready Drivers, with Day-0 support for over 400 games; in 2021 alone, there were 20 Game Ready Drivers with support for 75 titles. And beyond the games we list support for in our driver articles and release highlights, we have teams dedicated to Unreal Engine, Unity, and other leading development engines. This ensures the thousands of PC indie games released each year, built exclusively with the tools and features provided by said engines, run exceptionally well at launch.
Game Ready status is achieved through the work of hundreds of expert engineers, thousands of test PCs, a focus on excellence, extensive investment, and close cooperation with developers. This exhaustive process ensures each Game Ready Driver is optimized for your favorite new releases, month after month.
“NVIDIA has been close partners of ours for many years. Our tight collaboration throughout the entire game development cycle ensures that Game Ready Drivers are specifically optimized for our games, providing excellent compatibility, stability, and performance. With this approach, our players are able to enjoy the best possible gaming experience from Day-0.”
– Billy Khan, Director of Engine Technology, id Software
“NVIDIA’s Game Ready Driver teams act as an extension to our own internal teams to help better optimize our games and maximize compatibility across a ton of PC configurations, giving GeForce players a better, more reliable experience.”
– Nicolas Rioux, Global Deputy VP of Production Technology, Ubisoft
“We’re committed to creating innovative, immersive and emotional gaming experiences. NVIDIA’s Game Ready Driver program has enabled us to maximise performance and reliability in our game, so our players can stay fully immersed in these stories!”
– Francois Perraton, Senior Technical Producer, Eidos-Montréal
The following games have already been updated to Reflex SDK 1.6 and support Reflex Stats!
- Bright Memory Infinite
Midnight Ghost Hunt Upgrades to NVIDIA Reflex, Reduces Lag up to 40%
Midnight Ghost Hunt has added support for Reflex and sees a reduction of system latency of up to 40%, making gameplay more responsive, and you more competitive:
A New NVIDIA Game Ready Driver for Dune: Spice Wars
Today NVIDIA released a GeForce Game Ready driver for Dune: Spice Wars. Other gaming goodness introduced with this driver includes:
Chernobylite Gets a Ray Tracing Upgrade
In its newest post-release update The Farm 51’s Chernobylite adds ray-traced reflections, ray-traced translucent reflections, ray-traced mesh caustics and ray-traced water caustics have been introduced. The game already supports DLSS, so GeForce Gamers get the definitive Chernobylite gaming experience.
JX3 Online Gets a DLSS Upgrade
JX3 Online is a martial arts massively multiplayer online role-playing game that’s been entertaining PC gamers in China since 2016. On April 28th, JX3 Online will be updated with support for an updated version of DLSS, improving image quality for its millions of players.
Vampire: The Masquerade – Bloodhunt Early Access Support
Bloodhunt is a free-to-play battle royale. This driver delivers the best experience in that game.
- 3 News G-SYNC Compatible Displays
- ASUS ROG XG259CM
- Galaxy VI-01
- Samsung G95NA
- 8 New Games Get Optimal Playing Settings
- Death Stranding: Director’s Cut
- Elex II
- Ghostwire: Tokyo
- GRID Legends
- LEGO Star Wars: The Skywalker Saga
- Martha Is Dead
- The Planet Crafter
- Tiny Tina’s Wonderlands