Radio Commander is a realistic real-time strategy game, where the player commands his troops on the battlefield using only a radio and a map. You can check the game out at our booth at PAX West from August 30th to September 2nd.
Radio Commander is an RTS unlike anything seen before. Instead of marking units and building structures – giving orders by radio and sending helicopters to pick up wounded soldiers. Instead of massive attacks on the enemies – scouring the terrain step by step, updating the tactical map and lurking in the jungle. Radio commanding units during the Vietnam conflict is the essence of the debut game from the indie studio Serious Sim.
You will have a chance to play Radio Commander and discover this unique approach to the genre at PAX West in Seattle! Everyone is welcome to visit our stand at the Indie Games Poland booth (7108, Level 6) and lead American troops in the Vietnam War using just a map and a radio.
More about Radio Commander
Missions are preceded by a film introduction, and during the tasks we get to know the members of our team better. Player will often face difficult decisions, on which the future will depend. He will decide the fate of his soldiers and how important a human life is. Troops are not just pawns moving on the map. They are complicated, multi-layered human beings, center of hundred of original dialogues and scenarios to discover. And it will take more than one approach to know them all.
While following the story is important, the player still has a job to do. As the commander, he operates from his tent, using only a radio and a map. He listens to the reports and shots calls. Just like radio commanders used to do back in the days.
Player will take under his command units of infantry, air cavalry, field artillery or air support. While player must rely on reports, there is a hidden, deep and complex simulation taking place in a background, with each unit described by a set of statistics, such as morale or stamina. And it all matters on the battlefield.
Radio Commander includes:
- 9 campaign missions (every mission can be completed in several different ways), each with its own animated briefing
- 15 unit types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets
- Full voice-over
- Over 200 dialogue blocks used to construct radio messages
- Over 600 story dialogues between units and the commander
- Voice recognition
Radio Commander will be released on PC in October by a publisher Games Operators.