SAYOLLO, IN-GAME ECOMMERCE PLATFORM FOR MOBILE DEVICES, ANNOUNCES PARTNERSHIP WITH REACTIVE VOICE USER INTERFACE API SPEECHLY
Partnership Allows Brands to Sell Products Direct-to-Consumer (DTC) With Added Voice Control Features and Gen-Z Gamers to Make Purchases Without Leaving Games
Following on the heels of its recent announcement establishing an ecommerce platform for mobile devices, gComm, Sayollo today disclosed its partnership with Speechly, a reactive voice user interface API. Sayollo will add Speechly to the gComm platform, an in-game shopping facility allowing consumers to make physical purchases completely uninterrupted while playing their favorite games.
Speechly’s reactive voice user interface API can be used to enable real-time voice product selection and to remove friction in ecommerce checkout experiences. From cart updates to last-minute changes on the checkout page, the voice-controlled purchasing enabled by Speechly will let the Gen-Z gaming audience speak naturally throughout the gComm experience and make purchases without typing. This powerful voice search feature will unlock products made available by retailers around the world with Sayollo’s gComm.
“We are proud to be delivering a first-of-its-kind shopping experience to the Gen-Z gaming community, and believe this is how many more DTC brands will attempt to target consumers in the future,” said Jonathan Attias, co-founder, and CEO of Sayollo. “Through our partnership with Speechly, gamers will have the power to make purchases without typing at all, by simply using their voice to command the process.”
Speechly’s low latency, fully streaming Spoken Language Understanding API and SDKs provide real-time speech-to-intent capabilities so that developers can easily add voice features to any website or mobile experience. The API’s real-time, responsive solution and ready-made UI components work across all major platforms and is used to power voice features across ecommerce, search, gaming, digital, and health apps.