Sneak Peek Reveals Gunplay Powered by Dark Magic in Upcoming Release Witchfire

Creative Director, Adrian Chmielarz, offers a glimpse at one of Witchfire’s deadly weapons: “Hunger”— a hand-cannon that feeds on critical hits.

The Astronauts have released a sizzling new video showcasing the gunplay of their upcoming dark fantasy shooter, Witchfire. With commentary from The Astronauts co-founder and creative director, Adrian Chmielarz, the video reveals how guns in the game possess forbidden magic only accessible by witch hunters, known as preyers.

From the creators of Painkiller and Bulletstorm, Witchfire is a first-person shooter set in a grimdark fantasy world in which a deadly war rages between powerful witches and the Church. In this alternate reality, witches are very real and very dangerous— but so is the witch hunter. Armed by Vatican sorcerers, players wield an ungodly array of guns and forbidden magic as they combat dark terrors on behalf of their shadowy benefactors.

In the sneak peek at gunplay, Chmielarz zeroes in on a powerful firearm uniquely suited to sharpshooters, called Hunger:

Hunger is a hand cannon that feeds on critical hits, getting stronger with successful shots. For each critical hit, players are granted powerful bullets that deal additional damage on their next reload. When preyers reach the second level of attunement with Hunger, they are able to magnify the power of successive critical hits: the more critical hits a player scores before a reload, the deadlier the next bullet will be. Hunger’s third and final level of attunement unleashes unholy gunfire capable of incapacitating and obliterating enemies with freezing magic.

After shifting development from arena-style fighting to open-level combat, Witchfire is on track for a release to PC Early Access this year.

Platforms: PlayStation 4, Xbox One, Microsoft Windows

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