Cloud Imperium Games (CIG) announced today the release of the Star Citizen – Alpha 3.16: Return to Jumptown update. Scheduled to launch at 10:00 a.m. (PST), today’s release marks the introduction of the newest in-game server-wide dynamic event called Jumptown 2.0 – inspired by the original fan-favorite PvP event Jumptown – which finds both law enforcement and criminal factions across the ‘verse gathering to battle for control of an overabundance of illegal narcotics. Expect large-scale battles around old and new event locations as players either team up to secure the drugs or deliver them to criminal hands.
In addition, players more interested in their pilot’s personal journey can look forward to more PvE Star Citizen content later in the 3.16 patch cycle in January, with Derelict Ships that offer traps to avoid, puzzles to solve, and valuable rewards to secure. Head here for full details about the Jumptown 2.0 PvP event, and the new Derelict Puzzles PvE mission expansions coming during the Star Citizen – Alpha 3.16: Return to Jumptown cycle.
- Jumptown 2.0: Inspired by the popular PvP community event where players waged war over valuable drug resources, Jumptown 2.0 seeks to introduce the excitement and chaos of largescale PvP ground conflicts in Star Citizen. During this event, both Lawful and Criminal players will race to battle over control of valuable drug crates at various outposts in the Stanton system.
- Drake Cutlass Steel: This dropship variant of the Drake Cutlass replaces cargo capacity with room for 18 jump seats to transport troops to the frontlines of battle, along with a variety of weaponry, including door-mounted guns, manned and remote turrets, ballistic Gatling guns, laser repeaters, and a powerful payload of missiles.
- Grav-Lev Physics Rework: Hover bikes will see major improvements following a significant rework of the flight and driving model for grav-lev vehicles. The result is improved handling, stability, and a far better experience for hoverbikes moving forward.
- Atmospheric Bounties: Bounty hunters can now pursue contracts above the caves on microTech, outposts on ArcCorp, and more with new bounties across Stanton, including targets hiding in-atmosphere across all of the system’s major planets.
Players can expect further improvements following today’s Star Citizen – Alpha 3.16: Return to Jumptown update, coming at the end of January as an Alpha 3.16.1 release and ahead of the next Alpha 3.17 update.