Team17 has today announced a new partnership with Bad Yolk Games to support the development of – and publish – the Swedish studio’s debut title, the freeform, physics-driven construction game, Main Assembly. Established in 2017 by a core team of five AAA developers, Bad Yolk Games has since expanded to a group of 11, and becomes the latest creative and innovative development studio to sign with Team17’s publishing label.

Team17 and Bad Yolk Games have also confirmed Main Assembly will be entering Steam Early Access in Q2 2020.

Main Assembly key features:

  • Freeform crafting: Construct any robot or contraption you can imagine – with no constraints!
  • Solo & multiplayer sandbox gameplay: Work individually or with others online; share your inventions and enjoy endless gameplay possibilities
  • Power visual programming: Harness the power of Main Assembly’s visual programming language to set up unique controls for creations, and even automate them
  • Advanced physics: Experience aerodynamics and robot destruction; fly, drift, and destroy your creations

Michael Paixao, CEO, Bad Yolk Games, said:

“We’ve been working on Main Assembly for the past two years, and as we rapidly approach its launch window we’re thrilled to sign with such a respected developer and publisher as Team17. We know that there is growing anticipation for Main Assembly among the Steam community, they are eager to get tinkering with the deep crafting tools the game provides, and we cannot wait to see what they construct when Main Assembly arrives on PC in Q2 2020.”

Max Everingham, Head of Publishing, Team17, said:

“Although Main Assembly is Bad Yolk’s debut title, there’s little that its developers have to prove. Their track record of working on some of the biggest AAA brands in gaming underpins their skills and determination to produce an innovative and creative experience for expectant Main Assembly players. One of the core pillars of gaming is the creativity that some games give to their communities, and with Bad Yolk and Main Assembly I think we’ve found a studio and game that will take the imagination of its players to new heights.”

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