The New Volcanic Mountain Eldfjall Has Arrived To Lonely Mountains: Downhill As DLC

In celebration of  Lonely Mountains: Downhill’s first anniversary and reaching over one million players, Thunderful Publishing & Megagon Industries are thrilled to present the volcanic island of Eldfjall. The new mountain is available as downloadable content starting today, October 22nd, and players can explore the exciting new terrain on Steam®, Nintendo Switch™ and Xbox One for $5.99/€5.99. The PlayStation®4 version is coming soon.

The DLC: Eldfjall Island comes complete with brand-new challenges for each of its four trails. Players will be able to unlock new outfits, paint jobs, and accessories, all while racing down the mountain as quickly as possible to climb up the leaderboards. Additionally, new special effects will make the journey even more intense than ever before with thunderstorms and an active volcano!

“We are excited to share our biggest and most versatile mountain so far!” says Jan Bubenik, developer at Megagon Industries.

Features

  • Four new trails with new challenges and resting spots
  • New special effects: Ride through a Thunderstorm and navigate alongside an erupting volcano
  • Satisfy your inner Viking and unlock unique outfits, helmets, and paint jobs
  • Upgrade your existing outfits with the new pro helmet
  • Complete your fashion style with new unlockable backpacks
  • Make your name famous on the leaderboards!

One year – One Million Players

Lonely Mountains: Downhill was initially released on October 23rd in 2019. During its first year, the game has had great success amongst players and the critiques; this has resulted in more than one million players (1,2 million as of September 2020) and winning awards like “Best Indie Game” at the German Developer Awards and “Best International Indie Game” at Poznan Game Arena.

“The way the game has been received during this past year has touched us more deeply than we anticipated. Not only was the number of positive reviews and loving feedback from the community overwhelming, but we know that for some riders, the Lonely Mountains were more than a just game”, says Daniel Helbig and Jan Bubenik, developers at Megagon Industries. “We’ve had players saying that the game brought them a place to retreat to during these challenging times the world has faced lately. It’s beautiful to see that our game has found its place in the heart of so many players.”

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