I’m not quite sure what I was expecting when I started playing The Painter’s Apprentice on PC, but it seemed like a fun concept and had lots of potential. I feel overall that the game was fun, but I do feel that this is a game more geared toward children and teenagers than to adults, so at first I had a bit of a hard time getting into it. I tried to keep that all in mind while writing this review.
For how simple this game is I’m surprised at how challenging parts of it were. The bosses were challenging and I had to die to them a couple times before I figured out their mechanics. Each of the levels they created for you to jump and paint your way through was different than the one before and I didn’t feel like I was playing the same level over and over again. I had to figure out how to get the level key and then make it to the door, all while trying to kill all the monsters and not dying. Sure, some of the earlier levels were painfully easy for me and I was left wondering if the whole game would be like that. I was very wrong. You can see the difficulty level ramp up with each world and even each level within the world.
So in The Painter’s Apprentice you have 7 different worlds that you have to go through and conquer, each world being modeled after a different art style. The monsters and bosses that you face each level remain the same style but the background changes slightly, which I find refreshing. It doesn’t change so drastically that it feels like you are on a different planet but just ever so slightly to make the game a little more immersive.
I am certainly a sucker for game music. A lot of my friends have the game music turned off in the games they play and listen to their own playlists. Which is fine, nothing against you if you choose to do that. However, I always listen to the music provided by the developers of the game. It helps make the game more immersive and might also give me clues as to what to do next, what may be coming up and various other audio cues. The music in The Painter’s Apprentice is quite pleasant and I feel matches whatever you are doing very well, whether it be fighting a boss or just jumping through the level. However, it does feel very repetitive. The level music is only about a minute long, maybe a little less, and just repeats and it gets a little monotonous to listen to.
I’m a little unsure of the replayability of this game. With 7 different worlds and 10 levels in each world there is a decent amount of game to be played. Additionally, if you get a gold star on each world, you can unlock a bonus level, which is easier said than done. To earn a gold star you must complete the level in a timely manner, slay all the monsters and not die. I myself have earned a few gold stars, but it’s been mostly silver and bronze stars for me. After completing the game I can see people wanting to go back through and achieve gold stars to unlock the secret levels. However, other than that I wouldn’t see myself playing the game over from a new save.
A simple game typically requires simple controls. That is just what we got in The Painter’s Apprentice. Nothing too crazy and there wasn’t anything I was left wanting for or even wishing to be different. As my first 10/10 score I’m giving out to any game I have reviewed I think this deserves it. It doesn’t try too hard to be something it’s not, it gives you exactly what you need with the ease and capability to do it well. All that’s left is your coordination and skills to get the job done.
All in all this game was enjoyable. Perhaps wouldn’t be my first choice but I did have fun playing and reviewing it. The music and controls are very fitting and well thought out. The levels offer a distinct difficulty increase as you play as well as the boss mechanics. The Painter’s Apprentice would be a good choice for a child or teenager as the story is simple yet engaging.