Posted by Oculus
Our favorite competitive urban spellcasting title gets its first Arcane Update, now available for Rift on the Oculus Store. Beyond the standard polish and behind-the-scenes improvements, today’s update for The Unspoken includes a ton of new content, including an arena, artifact, Guardian, and more—let’s take a look!
(Un)Level Playing Field
Riffing on the game’s Chicago setting, the Lockport Bridge Arena features shifting topography and dense particle effects for an ice storm sure to keep even the most powerful mage on their toes.
As the action heats up, huge columns of ice transform the battleground, leaving those clever enough to navigate the changing terrain with the upper hand.
From beneath the river’s surface, you’ll summon the Bridge Wraith—an interdimensional Guardian that freezes your opponent to their pedestal with a targeted blizzard. Of course, timing’s everything to prevent your rival from teleporting to safety.
Visibility (and Lack Thereof)
Misdirection may be a mainstay of stage magic, but focus is the name of the game in an action-packed magician’s duel. With the new Dark Tag artifact, you can set a trap to obscure your opponent’s vision and potentially shift the match’s momentum in your favor. Pair it with an offensive gesture spell for a brutal combo move, or use it to buy time as you summon a Guardian.
The update also introduces a Spectator Overlay, providing desktop health and artifact displays for both players. The goal is to make matches easy to follow and as fun to watch as they are to play.
Ever-Evolving
Studio Director Chad Dezern promises many more updates to follow in 2017, including new classes, arenas, artifacts, and modes. “It’s an honor to expand the game this year with the support of a growing install base of VR enthusiasts and archmages,” he says. “We can’t wait for you to get your hands on the results of our cryptic experiments!”
Check out the update on Rift today, and let Insomniac know your thoughts. Comment here, hit the team up on The Unspoken’s Discord channel, or reach out via Facebook and Twitter.
— The Oculus Team