Tomb Runner jumps, dashes and slides its way on to Instant Games from Facebook

  • Tomb Runner launch underscores Spil Games’ commitment to gaming on the Messenger platform.
  • It has native game-quality 3D graphics rarely seen in HTML5 games before now.
  • It builds on Spil Games’ top-ranking success with Endless Lake on Instant Games.

Spil Games announces Tomb Runner, a 3D adventure game for Instant Games from Facebook.

Tomb Runner is Instant Games’ first endless runner game.  The game was developed in HTML5 for the Messenger platform at the request of Facebook. It breaks new ground by bringing stunning 3D graphics to Instant Games.


“Instant Games is off to a powerful start,” says Tung Nguyen-Khac, CEO of Spil Games. “People have really embraced the idea of sharing game play, particularly in the Messenger environment. We’re delighted to bring Tomb Runner to the platform as we believe it will very much broaden people’s Instant Games experience.”

Instant Games was launched in November 2016 and Spil Games was in at the start, immediately seeing the potential of messenger gaming. Its Endless Lake was one of 17 launch titles and has consistently been at the top of the most played games on Instant Games ever since. Facebook chose it as the best on the new platform in its 2016 awards.

“Instant Games is the next big platform,” continues Tung. “Gaming is massively engaging while Facebook has enormous reach and a loyal audience of gamers.  When Instant Games enables monetization, these strengths will combine and the potential for big brand advertising will be huge.”

Although Tomb Runner has been especially adapted for Instant Games it is already a massively successful game on the web with more than 30m game plays. This track record gives Spil Games confidence that it will be another major hit on Facebook’s gaming platform.

However, picking games with pedigree is only part of the strategy. Tomb Runner is eminently suited to Instant Games because:

  • Gamers can get the hang of it quickly but will find it hugely engaging, so they’ll keep coming back.
  • It is ideal for playing in groups and sharing in the social environment.
  • It is easy to put down, pick up and play where you left off.
  • The 3D graphics pushes Instant Games up a level in terms of gaming experience.

Facebook announced enhancements to Instant Games at its F8 developer conference yesterday. “We’re very excited about the new rich game features and the bots,” says Tung. “These will have a powerful impact on engagement and retention and we intend to apply them to Endless Lake and Tomb Runner over the next few weeks.”

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