USW student games showcased at EGX

TWO games designed by University of South Wales (USW) students are showcased EGX. It is the first time the USW Computer Games courses will show two games at EGX, on their own stand in the Rezzed Zone. EGX is being held at the NEC between September 20 and 23.

Rots’n’Bots by Nebular Jam was designed and developed by a core team of Sam Metters, Sam Swindley, Daniel Long and Oliver Thomas, who recently graduated from the BA (Hons) Computer Games Design and BA (Hons) Game Art courses. Rots’n’Bots was produced as part of their final year project and subsequently in the USW Game Shed summer programme.

The online strategy game mixes real-time and turn-based strategy. Choose between Rots, zombie like creatures or Bots, artificially controlled robots to fight against an opponent in a one-on-one match. The aim is to protect a settlement by gathering resources, building an army and controlling regions of the maps.

The second game – Stronk Tonk by Stronksoft – is based in a party battle arena where tanks become Sumos. Players take control of a custom tank, using an arsenal of five power-ups and a powerful main gun. Players battle against each other and struggle to avoid being shot out of the ring in an elimination game mode

Designed and developed by Adam Coles, Scott Howell & Chis Lam, who recently graduated from the BA (Hons) Computer Games Design course, Stronk Tonk was produced as part of their final year project and subsequently in the USW Game Shed summer programme.

There is also a team of USW students taking part in the UK Games Fund Tranzfuser programme, who will be showcasing on the UK Games Fund Tranzfuser stand.

DodgeBrawl is a multiplayer top down dodgeball party game where friends and family can sit down and take each other on in fun and intense matches.

Designed and Developed by James Thomas, Ross Locket-Kirk, Jack Jenkins from BA (Hons) Computer Games Design plus Joe Hamer, Mark Collins and Chris Williams from BA (Hons) Game Art. DodgeBrawl was produced as part of their final year project and subsequently as part of the UK Games Fund Tranzfuser programme.

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