VR space adventure Star Shaman launches in October

French indie studio Ikimasho has announced that their VR debut title Star Shaman, a unique space adventure with touches of roguelite, will launch this month. The game will launch on Oculus Quest / Oculus Quest 2, Steam and Viveport and will be playable with all major PC headsets (Oculus Rift and Rift S, HTC Vive, and Cosmos, Valve Index). The game will be released at a $19,99, €19,99, £17,99 price point.

YouTube video

Star Shaman is an active VR title set in space where players travel galaxies as they take the role of shamans and fight to bring their surroundings back to life by regenerating entire solar systems. Stunning and colorful procedurally generated galaxies serve as background for their fight against the brutal Architects of Entropy. And tight combat encounters will have players preventing a final freeze of all existence in the universe. Star Shaman is a light-hearted yet thought-provoking game about restoring biodiversity that empowers the player both in and out of the virtual world.

The new mixed reality trailer shows the dynamic nature of Star Shaman and how real-world movement and in-game movement relate to each other. Ikimasho has worked with former Just Dance choreographer, Barbara Chane-Kane, to design a set of natural movements connecting players to their heroic quest of universe rescue.

Key features

  • Fully immersive gameplay with active movement-based controls.
  • A wide variety of weapons to invoke with spells and express your personal playstyle.
  • An ever-changing universe where no travel will be the same thanks to procedural generation and roguelite elements.
  • A cast of quirky space travelers to meet along the way as you hop from planet to planet.
  • Fight epic boss battles and relentless armadas to regenerate biodiversity on the planets you save.
  • A high-energy, upbeat soundtrack with the magical French Touch.
  • Stunning, lush environments that show the beauty of a rejuvenated galaxy.

Star Shaman is currently nominated for two categories of the Raindance Immersive Awards: “Best Debut” and “Outstanding Achievement in Audio.”

Written by
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