World of Darkness, the transmedia entertainment brand behind celebrated fantasy horror properties including Vampire: The Masquerade and Werewolf: The Apocalypse, announced today that Renegade Game Studios is now the Publishing Partner for its catalogue of tabletop role playing games (TTRPG). World of Darkness also revealed it is bringing IP development of its story universes in-house and is kicking off this change with Vampire: The Masquerade Companion, a free digital supplement that brings new playable clans to Vampire: The Masquerade 5th Edition, that will be available this December.
“Renegade and World of Darkness worked closely together on Vampire: The Masquerade – Rivals and the team proved their passion for our brands and alignment with our values in that collaboration,” said Sean Greaney, Brand Manager for World of Darkness at Paradox Interactive. “Our joint goal is to ensure that there will be no disruption of service for fans looking to get their hands on Vampire: The Masquerade 5th Edition books.”
“We’re thrilled to work with the World of Darkness team and create exciting content for this rich universe of supernatural horror.” said Scott Gaeta, President and Publisher at Renegade Game Studios. “We look forward to supporting the existing community and welcoming in new players very soon.”
World of Darkness is taking over IP development of its story universes, including Vampire: The Masquerade and Werewolf: The Apocalypse. Led by World of Darkness Creative Lead Justin Achilli, they will create the foundational material – including core TTRPG books – for all stories set in a World of Darkness franchise, including video games, comics, and other forms of media. Renegade Game Studios, working with local partners globally, will broaden the offering with additional TTRPG products. Additionally, all World of Darkness books will continue to include sensitivity reviews as part of the development process.
“Bringing IP development in-house is one of the many reasons why the World of Darkness team hired me and I’m thrilled to take on this responsibility. I’ll be working with handpicked teams to set the lore, atmosphere, and tone that players have come to expect, and working with partners like Renegade to create compelling stories within that framework,” Achilli said. “Even though I’m leading this process, we’ll continue to work with teams of writers and freelancers. Our goal is to ensure that book development happens with teams that include a diversity of voices.”
While World of Darkness will take over IP development of its core TTRPG books, as publisher, Renegade Game Studios will handle publishing and marketing of these products. Everything that falls outside of the core story setting, as determined by World of Darkness, will be developed and published by Renegade Game Studios.