GO HEAD TO HEAD IN TOM CLANCY’S GHOST RECON® WILDLANDS, MERCENARIES

Today, Ubisoft announced Mercenaries for Tom Clancy’s Ghost Recon® Wildlands, a free brand new game mode, will be available starting tomorrow, July 18, on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC. Mercenaries is an eight-player free-for-all PvPvE gameplay experience. The objective is to call for rescue, locate and reach the extraction point, then be the first to board the chopper.

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At the beginning of the match, the extraction point is unknown and players will have no ranged weapons, gear or items. Players will need to locate and activate radio transmitters to shrink the possible extract zone on the map. In the meantime, players will fight to be the first to gain intel on transmitter locations while looting gear, weapons and money. After the first player has activated three transmitters, the chopper will head to the extraction point and once landed, the location will be revealed to everyone. The first player to fill their extraction gauge and board the chopper wins.

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Mercenaries mode introduces a wealth of new mechanics including:

  • Looting for Gear: Players start the game just with a melee weapon and will need to find the best gear, weapons and consumables to fight the Unidad forces and enemy players. If a player dies, they will lose all of the loot gathered and start at square one when they respawn.
  • Armor: Mercenaries mode will feature a new health and armor system. Based on the gear players pick up, an armor bar will appear. This bar will absorb a percentage of damage based on the penetration capability of the opponent’s weapon.
  • Health: If players are hit by a weapon that deals penetration damage, they will bleed and gradually lose a percentage of their health. If they are injured, they will be able to loot three different types of healing items to get back into fighting shape: medikits, bandages and syringes.
  • Destructible Doors: Destructible doors can be opened with CQC, behind which players may find intel, loot, or cover to aid them in their fight. Players will need to think tactically about when to use this as opponents will be able to hear the breaking doors if they are close by.

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Additionally, as a thank-you to players, the Lone Wolf Costume will be given as a reward after completing their first match. Along with the Lone Wolf Costume, players will be able to receive a series of rewards based on their wins.

Tom Clancy’s Ghost Recon Wildlands also has a Rewards Program available to all players until September 27th, 2019. Jump back into the Wildlands, complete the set challenges, and redeem special rewards in Tom Clancy’s Ghost Recon Breakpoint. All rewards will also unlock unique ‘Memories of the Wildlands’ dialogues. More information can be found at: ghostrecon.com/RewardsProgram

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Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military-shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on Twitter at twitter.com/ghostrecon and on Facebook atfacebook.com/ghostrecon and join the conversation by using #ghostrecon.

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