MONSTER CANDY: CANDIES GONE BAD!

Monster Candy is a strategic puzzle game that challenges the players’ deduction and concentration skills. Developed by LandShark Games, Monster Candy draws inspiration from classic games like Sudoku and Minesweeper, bringing a new and vibrant twist to the well-loved puzzle solving genre.

Eye-dentify the Monster Candy! 
Players begin with a board of candies that they need to flip in order to find the good candies and capture the Monster candies. Tapping on a good candy will give you a directional clue of where the hidden Monster Candies are – the more good candies you tap, the closer you get to eye-dentifying the Monster candies.

YouTube video

70 Levels of Deduction
Developed for gamers of all ages, Monster Candy offers 70 levels of deduction solving fun. Discover the simplicity of the game’s early levels which quickly develops into complex challenges that will test players’ deduction skills.

No Ads, No Fuss!
Monster Candy doesn’t have ads to distract players from saving the good candies. As a premium game at an affordable price, players will be getting for what they paid for– hours of non-stop strategic puzzle fun!
Put On Your Thinking Cap & Eye-dentify the Monster Candy!
Monster Candy will be available on Google Play Store on 24th November 2017.

ABOUT LANDSHARK GAMES
LandShark Games was founded in 2009 by Paul and Kim Tay Naylor. Their first game, Aviator, was a successful hit on Facebook and garnered fans from all over the world as well as the attention of the local game industry.

In 2013, LandShark Games ventured into the mobile market with Bad Candy, Monster Candy is a remastered and upgraded version of Bad Candy, which will be released as a premium mobile game. In 2015, they released the uniquely meditative Zen Koi in 2015 which has over 7 million downloads and was awarded “Best of 2016” by Google Play Store. Zen Koi 2 will be launched in December 2017 and will be LandShark Games’ 4th game title to date.

With over 20 years of experience as a computer games programmer, and software developer, Paul has worked with game companies like Broderbund and Cinemaware. Kim has more than 10 years of digital art and web design experience, and has worked with major clients like Electronic Arts on game properties such as, James Bond 007, Lord of the Rings, Harry Potter, as well as MNCs and start-ups regionally.

LandShark Games has collaborated with local institutions like Singapore University of Technology and Design (SUTD) in areas of mentorship and product owners. Recently, in a bid to promote and develop the local scene, they have also participated in a Professional Conversion Programme for Game Writers, sponsored by Workforce Singapore (WSG) and IMDA.

Written by
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