Season 2 – Blood of the Sands Downtime and Updates
The downtime for Season 2 – Blood of the Sands will commence at 5AM PT (12PM UTC) on July 6th, affecting all regions. Players can expect a downtime period of approximately 2 hours. The update brings a host of new PvP activities, captivating narratives, and the introduction of a colossal sandwurm. For a comprehensive overview of the release notes, players can refer to the detailed breakdown provided.
Seasonal Story – Unveiling the Secrets of Brimstone Sands
Brimstone Sands harbors an enduring enigma in the form of a massive creature known as the Devourer. Recently, a clandestine group called the Blood of the Sands, led by Malek, has emerged from the shadows seeking assistance in locating the eggs of these colossal beasts. Embark on a quest alongside the Silver Crows and Rima the bard to uncover the mysteries surrounding the order and their profound connection with the creature named Shah Neshen.
- Players who completed the Season 1 storyline can initiate this new quest from any of the Crows Nest camps.
- Players who have yet to complete the Season 1 storyline can access the new quest within their own questline from the Crows Nest.
New Season Pass – Blood of the Sands
Blood of the Sands introduces a fresh Season Journey, a plethora of new activities on the Activity Card, exciting Challenges, and a range of rewards, including cosmetics and consumables such as Transmog Tokens. Players can find a comprehensive preview of the entire Season Pass to delve into the finer details.
Transmog – Personalize Your Character
Experience enhanced character customization as Transmog makes its way to New World with a mid-season 2 update. Utilize consumable Transmog tokens to capture the appearance of any gear collected in the world and transform it into a usable skin for your cosmetic collection.
Elite Trial: Arena of Shah Neshen
Challenge yourself in the new PvE game mode, Arena of Shah Neshen, as you confront the mighty sandwurm. Gather a group of 20 max-level players and strive for victory to earn elite rewards. Explore behind-the-scenes insights to gain a better understanding of the colossal sandwurm, the exclusive rewards, and the captivating audio that make up Aeternum’s most formidable trial yet.
Seasonal Trial: The Hatchery
Engage in a weekly activity designed for 10 max-level players. Battle waves of enemies, disrupt a plot to hatch dangerous sandwurm eggs, and confront the keeper of the Hatchery, Hadish Hazar, and his loyal minions. Through successful completion, players can earn unique rewards. It is worth noting that players can maximize rewards up to 7 times a week, with subsequent runs granting smaller rewards.
New Heartrune Ability: The Devourer
Master the newly introduced Heartrune ability, “The Devourer,” allowing you to summon a fearsome sandwurm to emerge from the ground, damaging anything unfortunate enough to be in its path. For an in-depth understanding of this powerful ability, refer to the accompanying developer interview.
PvP Reward Track Update
The PvP Reward Track has received an update, featuring a diverse array of new rewards and increased predictability. Players can gain insight into the upcoming rewards through a preview that provides more detailed information.
Raid Groups – Unleash the Power of Cooperation
Create a formidable raid group consisting of up to 20 players. This allows for improved communication, coordination, and the sharing of spoils during large-scale, open-world activities.
Cross World Outpost Rush – Expanded Gameplay Opportunities
Soon, Outpost Rush will be playable across any world within the same region. This expansion grants players the chance to engage in the intense 20v20 game mode, where they vie for control over fortifications and resources, regardless of their chosen world, provided it resides within the same region.
Outpost Rush Adjustments – Enhanced Gameplay Experience
Alongside the cross world functionality, Outpost Rush receives several enhancements to make gameplay more captivating. Updates include reduced wait times, heightened focus on objectives, and increased damage from siege weapons.
First Light Retraction – Consequences of Conflict
First Light has succumbed to the might of Artemis and her Angry Earth horde. As a result, the Settlement, Fort, and Trading Post in First Light are now closed off. A formidable wall of thorns has materialized along the borders, barring all access until further notice.
- All Housing-related items will be returned to Storage and can be located under the “Old First Light” tab in any Storage shed.
- Existing Trading Post orders in First Light will eventually expire, and no new orders can be placed within the territory.
- Companies that controlled First Light during the Retraction will be duly compensated for their losses.
- The Faction Control Point (FCP) buff previously attributed to First Light has been transferred to Weaver’s Fen, while the Weaver’s FCP buff has been temporarily discontinued.
- This marks the initial step in a series of plans for the territory, with more updates and news about the future of “Old First Light” to follow.
New 3v3 Arenas Map – Enter the Gladiator Arena
Engage in thrilling battles against other players in an all-new Gladiator-style 3v3 Arenas map. Familiarize yourself with the map’s design before immersing yourself in intense combat.
Platforms: Microsoft Windows