Zelda-style, procedurally generated action RPG features the adventures of Rog, and his robot companion Job.
One man development team Wizard Fu (Nathanael Weiss) and publisher Double Eleven are pleased to announce that Songbringer releases today for PlayStation™ 4!
Songbringer is an action RPG, inspired by the original Zelda games, with real time combat, a wide range of weapons and a tonne of hidden secrets. World maps are generated from a 6-letter world seed, which determines the layout of the overworld and dungeons.
Players play as Roq, a space-faring planetary surveyor who wakes up shirtless on a strange planet. With the help of robot companion Jib, it’s Roq’s job to piece together what’s happened and save the universe from the evil, ancient army he’s accidentally awoken…by stealing their Nanosword.
Only by exploring the harsh world of Ekzera, mastering the dungeons and defeating its fearsome bosses will Roq unlock the secrets of his power and return the galaxy to peace. Along the way he will uncover powerful artefacts and forge them anew, and use the Nanosword to crush galactic giants.
Songbringer gameplay features
Single-player action RPG
Local co-operative two player mode
Full gamepad support, including rumble
Real time combat
7 kinds of weapons including the nanosword, boomerang-like tophat, bombs, blink orb, ghost sword projectile, lighter and kilobombs
Hundreds of unique items and powerups
Some items can be combined, for example: ghost sword + lightning cube = lightning sword
Hidden items, secret entrances, secret pathways, bomb-able walls
Original soundtrack
Online leaderboards highlight the top players based on completion time, percentage of map uncovered and percentage of items found
Roguelike-inspired permadeath option which gives a higher score on the leaderboard and allows for faster runs
Approximately 6-12 hours of gameplay per adventure, depending on thoroughness
Procedurally generated overworld and dungeons
A world contains: 1 overworld, 10 dungeons and 13 primary bosses