With 19 Hours to Go, Pantropy is Finishing Their Kickstarter Strong

Pantropy, a Sci-fi Mech/FPS Hybrid with RPG elements along with strong PVE and PVP gameplay, the game is finishing their Kickstarter strong, unlocking all but one of their stretch goals so far and currently funded at to 81,099 with just 19 more hours to go. Brainstone GmbH is planning to launch on Steam Early Access sometime in 2H of 2018 post-crowdfunding success.

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Latest Developer Update

“We’ve implemented Flying bases! You’re the commander and get to order your base around. You´ll have to point a location on the map, and the base will head towards this location. Julian, our developer, has written a neat little script that renders the map and allows you to zoom into it and pan around. This also saves us a lot of work since we no longer have to create maps manually in photoshop.

So how do you get to your flying base? You can land it, but it still might be a bit difficult. That’s why we’ve added jetpacks for the players! They´re pretty high tier, and your boost is limited and depends on the crafting quality. We didn’t stop at the player jetpacks and decided to implement jumpjet modules for the mechs!,” says Sebastian Kaulitzki, Executive Producer at Brainstone GmbH

PantropyClient 2017-02-05 12-03-13-71

The game transports players into an alien rich where they’ll experience exciting FPS gameplay allowing them to compete with each other or band together in factions to endure the difficult challenges that may unfold.

Pantropy has no micro-transactions or in-game purchases. It returns to the roots of online gaming where players earn rewards through skill and determination, not dollars. In order to gear up, players must scavenge for resources to craft tools, weapons, armor, vehicles, and buildings to protect themselves from the vicious alien fauna.

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About the Game

The game takes place on a post spacecraft, hostile alien world around the year 2100 AD. Cooperative gameplay allows players to explore, gather resources, create custom bases, build mighty mechs individually or with others simultaneously, research new equipment, develop new technologies with an in-depth crafting system (almost everything in Pantropy needs to be crafted). Missions assigned in the game are designed to dynamically react to the player and influence the world around them.

Pantropy features an “Anti-Offline-Raid System”, which protects your base from getting raided and destroyed sometime after you log offline. In addition, the “Friend or Foe Faction System”, gives players the ability to team up with friends while lending them the ability to identify menacing foes inside their own faction by banning them and even placing bounties on their head. The game is set-up to reward for good behavior by ranking up in reputation or decreasing depending on the player’s individual behavior.

“We added this system to reduce frustration and to increase the cooperative gameplay experience for our players, we strongly felt a clear 2-Faction system was not present enough in other games out there on the marketplace today,” says Sebastian Kaulitzki

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Key Features:

  • PVE and PVP.
  • Farming automation.
  • Complex base building.
  • Personal modular mechs.
  • Enjoy an anti offline-raid system.
  • Multi-crew vehicles to get around terrain easier.
  • Global events for a unique experience every time.
  • Exotic alien world to explore in groups or alone.
  • Exciting first-person shooter and hardcore survival gameplay.
  • XP system and rewards, that allow players to specialize their skills.
  • In-depth crafting system: build custom bases, weapons, mechs, and more.
  • Factions that reward teamwork and lead to cross-faction competition for resources.
  • Zero pay-to-play or pay-to-win mechanics. Pantropy is a game of skill, collaboration, and resourcefulness.
Written by
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