Dev Diary: From an Idea to Cyberpunk FPS ‘2084’ in 72 hours

Feardemic today released a developer diary video about the lightning fast development of its dystopian FPS with hacking mechanics, 2084, that launched on Steam Early Access last week. The game was fully developed during a 72-hour internal game jam organised by Feardemic and Bloober Team and the video showcases commentary by the team members behind it expressing the struggles and victories they have had along the way.

We were so impressed with the level of quality of this game jam title that we’ve put all our energy into sharing it with the world within a few weeks,” said Martin Kawa, CEO of Feardemic. “This video is a tribute to the whole team acknowledging their extraordinary effort that went into the development, and also to the 2084 community, which will decide the future of the game.”

YouTube video

2084 casts players into the role of Laura Lofi, a junior researcher at Chiron Incorporated, sent on a mission into a horrific post-apocalyptic labyrinth full of deadly hostiles. In order to eliminate her adversaries and, ultimately, escape, Laura must utilise an array of computer hacking commands on the fly while engaging in combat. Set 66 years into the future, 2084 makes good on its bleak, cyberpunk vision. The dystopian Fifth Polish Republic is in turmoil after a deadly infection has been unleashed which has left infected citizens delirious and aggressive. With over 85% of the population equipped with cyber body augmentations, humans — infected or otherwise — are more deadly than ever before. Laura must utilize not only her cybernetically enhanced armor but also a gun that can hack electronic devices, all in a bid to survive 2084’s blighted, roaming foes.

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