Fall Guys: Ultimate Knockout Season 4 Live Now – Patch Notes

Fall Guys: Ultimate Knockout continues its fun-filled fumble through time and space with the launch of Season 4 today on PC and PlayStation platforms.

Astronauts, aliens, and the funkiest looking Fall Guys this side of synthwave will bumble their way through a sci-fi-inspired Season packed with seven new Rounds, plus oodles of challenges, costumes, and delicious features!

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Season 4 Rounds

  • Skyline Stumble – The new 60-player gauntlet showcases a mega assortment of fresh futuristic obstacles, including Low Gravity Zones, Forcefields, and Lasers!
  • Hoverboard Heroes – Set sail for slimy seas as players dive and stumble over perilous obstacles. Ride out the chaos on the hoverboard ‘til the finish line or face elimination!
  • Basketfall – Team up to shoot some hoops in low gravity. This is the Fall Guys future, so prepare for a very silly number of basketballs…and triple hoops!
  • Short Circuit – A new type of racing Round drops beans on the grid and propels them through lap after lap of gravity-defying, obstacle-strewn mayhem!
  • Power Trip – Stumble onto the future-funk dancefloor and light up those tiles in a battery-powered battle for disco domination!
  • Big Shots – Ever wondered what it’d be like to stand on a See-Saw while inflatable stars, magnets, gamepads, and miniature Saturns were shot at you?
  • Roll On – In this classic themed Round, 60 players dash to the finish line over a series of rambunctious rotating drums.

New Feature: Squads Mode! Qualify together as a Squad of 4, with your whole Squad claiming victory if any of you win the final Round!

New Round Type: Squad Race. Score points for your squad by crossing the finish line- The higher your position, the more points you earn! The lowest scoring Squads get eliminated, so every Squad member’s performance matters!

New Round Type: Squad Survival Score points for your squad by staying out of the slime! The lowest-scoring teams get eliminated, so try to target other squads and throw them off their game!

New Feature: Daily Challenges Log in each day to receive new Challenges to earn bundles of Fame and Crown Shards!

New Currency: Crown Shards Earn 60 Crown Shards to transform them into a shiny new crown! Collect Shards through Challenges and Squads, and check your balance in the Show Selector screen.

Character Improvements: 

  • Sturdier Beans Improved Fall Guys to be more sturdy when taking hits both from other players. No more ragdolling just because another bean brushed you in mid-air!
  • Fixed some ragdolling and excessive jumping issues in some rounds, for example, unrelenting ragdolling on Hex-A-Gone after colliding with another Fall Guy
  • Fixed errors related to ledge-climbing in some levels like Wall Guys, such as Sweat animations failing to play, and inability to climb a ledge when a flipper is present.
  • Increased physics performance for distant players, leading to an overall smoother experience
  • Improved character behavior when carrying objects around

Post-elimination flow: You can now quit at any time after being eliminated, no more waiting for the next round to load

UI Improvements:

  • Fixed text displaying that 40 players are needed to start a game on playlists with restricted numbers (I.E Hex-a-Gone Trials)
  • Fixed 16/15 eliminated showing on Thin Ice
  • Fixed the Qualified element not reducing in value when a player becomes eliminated during Slime Climb

Other fixes and improvements:

    • Fall Mountain will now spawn players in a single line so no one is at a disadvantage
    • Improved victory moment and flow at the end of the episode
    • Reduced network traffic usage should alleviate some of the latency-related issues
    • Fixed Fall Guy clipping through the yellow conveyor belt section and getting stuck on Slime Climb
    • Improved hoops scoring reliability and fixed cases such as scores failing to update on Ski Fall
    • Fixed visual post-processing issues in certain cases like spectating or rotating the camera at some angles
    • Fixed Fall Guy respawning twice on the platform next to the mountain peak after falling into the abyss on Freezy Peak
    • Fixed invisible Hex-A-Gone tiles in both spectator mode and during normal play
    • Fixed multiple players respawning in the same spot on Ski Fall
    • Fixed post-processing flickering and missing Fall Guys X-Ray outline when a player grabs a carriable object within close proximity to a wall
    • Fixed poor performance in the Outfits menu when browsing with many items available
    • Fixed flickering clouds on Perfect Match
    • Fixed disqualification on Door Dash after players yeet over the finish line into oblivion
    • Fixed camera pivoting backward after a user has respawned in Knight Fever
    • Fixed Checkpoint not triggering in Tundra Run if a Fall Guy is punched high enough into the air
    • Fixed number of players qualifying exceeding the qualification limit in all race-type Rounds
    • Fixed invisible mid-air collisions when a Fall Guy hit by the flippers during Knight Fever
    • Fixed Fall Guy with equipped costume showing as the default bean during an episode
    • PS4: Fixed the blurred surrounding area of a Fall Guy on PS4 Pro
    • PS4: Fixed memory issues on Base PS4 when opening the customizer with all cosmetics unlocked
    • PS4: improved performance and stability in the menus and on certain rounds
    • PC: Fixed ‘Back’ and ‘Random’ buttons not working in the Customiser menus with the mouse
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