Aonic’s Strategic Play: Unveiling Megabit
Aonic, a key player in the gaming tech universe, has rolled out its latest strategic move – the birth of Megabit. This fresh publishing arm isn’t just a new name in the game; it’s a visionary approach to back both 1st and 3rd party studios. Picture this: a powerhouse dedicated to nurturing mid-sized studios into gaming legends.
Joining Forces with Gaming Gurus
Here’s where it gets real: Megabit’s debut features a lineup of studio stars like Warren Spector’s Otherside Entertainment, alongside Milkytea, Tiny Roar, BKOM, and more. Spearheaded by Benjie Clarke, a titan in the industry, Megabit’s team is stacked with pros from gaming’s elite circles. Their mission? To forge a collaborative sanctuary for indie studios, where creativity and growth thrive side by side.
Aonic’s Blueprint for Success
Paul Schempp, Aonic’s CEO, breaks it down: Megabit isn’t just another publisher. It’s a partner, syncing seamlessly with studios to elevate their gaming masterpieces to the market. Their mantra? Empower the studios, don’t stifle their creative spark. This studio-publisher alliance is all about crafting top-tier games without compromise.
Megabit’s Stellar Lineup
With industry veterans at the helm, Megabit’s publishing team is no stranger to blockbuster titles like FIFA, Payday, and Tomb Raider. Their roadmap? Four game launches in the next 18 months, and a goal of ten by the end of 2026. On the radar are hot titles like Thick as Thieves from Otherside Entertainment and Tiny Roar’s cozy open-world adventure, Lou’s Lagoon.
Aonic’s Meteoric Rise
Aonic’s not just launching Megabit; they’re on a roll with a whopping €100m revenue in 2023 and a squad of 600 across Europe and North America. This includes seven game studios, two adtech platforms, and now Megabit. Recent power plays? Acquiring Otherside Entertainment, VR giant nDreams, and the cozy game devs at Tiny Roar. And they’re not stopping there – Aonic’s eyeing more 3rd party games to bring under the Megabit banner.