Yarrow Games, in partnership with Versus Evil, is taking gamers behind the scenes with their new Dev Diary series for Tamarak Trail. The first installment dives headfirst into the artistic roots of this upcoming turn-based, dice-oriented deck-building roguelike.
The Artistic Lineage of Tamarak Trail
When it comes to crafting the game’s visual aesthetic, Yarrow Games turned to an eclectic set of inspirations. Key among these is the Group of Seven—a collective of Canadian landscape painters known for their mastery over Northern Ontario’s autumnal hues and rugged scenery. But the dev team didn’t stop there; they also found muses in early 20th-century storybook illustrators and ballet set designers.
Enter the Sturgeon Lodge: Gameplay Mechanics and Strategy
For those ready to hit the virtual trail, the game situates you as a member of the covert Sturgeon Lodge. Your mission is to unravel Earth’s decay and snuff out the corruption plaguing the land. Gamers can select from three distinct characters: The Magician, the Tracker, and the Detective, each equipped with unique abilities and traits. This isn’t a one-trail-fits-all kind of game. Procedurally generated paths spice things up, offering a smorgasbord of events, enemies, loot, and strategic opportunities.
Dice-Building Tactics: Your Path to Victory
One thing’s for sure, you’ll need more than just luck when rolling the dice in Tamarak Trail. Different dice faces offer various functions, ranging from direct attacks to buffs and debuffs. And let’s not forget “dice cores” for those coveted passive abilities. Players have complete control over dice rolls, and when those dice clash, that’s when the combo magic happens. Plus, in traditional deck-building style, you can soup up those dice faces with new abilities after each win.
Unveiling the Haunting Melodies: The Music of Tamarak Trail
Platforms: Microsoft Windows Nintendo Switch, PlayStation 5, Xbox Series X|S