ATLAS UPDATE DELIVERS THE GOODS WITH TRADE FUNCTIONALITY

This week’s ATLAS update implements a new iteration of Trade System – Trade Functionality! This currently introduces virtual shipments only, so all Trades will reach their destination – as long as the destination Sea Fort isn’t under blockade! Other Trade System features, Farmhouses, Warehouses, Sea Forts, Markets and Trade Routes are in game, with the NPC Trading Ships coming soon. Once complete, the Trade System will allow an automated exchange of goods among players across then ATLAS globe.

This week’s update came with a full map wipe – Pathfinders can use the 3x Harvest rates for one week to speed up their journey! ATLAS is an early access game with lots of changes happening as the game evolves!

With these virtual shipments only, no tangible NPC Trade Ships will be created at this time. Players can still blockade Trades via control of Sea Forts, in which case a Trade will not start if there are no routes it can take to reach its final destination. The automatically generated Trade Ships that players will be able to impede and attack are still undergoing testing and will be implemented later.

Also introduced this week is Random Event! Perhaps your ship sailed into a group of NPC pirates who took some of your stock. Or maybe you got lucky and ran into a treasure chest, gaining you extra gold! Maybe the amateur cook on board accidentally set your ship on fire so you lost some of your cargo – but inadvertently gained coal! Random events can be negative, neutral, or good, so be sure to keep an eye on your Trading Log or you’ll be caught by surprise!

ATLAS pirates will stake their claim in this vast open world while endeavoring to construct custom ships, search for buried treasure, siege and conquer fortresses, plunder traveling merchants, then recruit a crew to join their powerful Armada and engage in the ultimate quest for fortune and glory! ATLAS has full cross-platform support, allowing Xbox and Steam PC players to battle together in the same gigantic world.

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