Coherence and Gardens: Pioneering Collaboration in Multi-Million Dollar RPG Development

Coherence, a pioneering multiplayer network engine, has proudly announced its partnership with game developer Gardens, known for their impressive $31.3 million-funded game. Gardens recently unveiled a playable demo that garnered significant attention behind closed doors at the Game Developers Conference (GDC). The forthcoming Action RPG, backed by Gardens, incorporates coherence’s revolutionary network engine right from its inception, empowering a small team to create a captivating multiplayer RPG experience that has captivated investors such as Lightspeed Venture Partners and Krafton.

A Stellar Team with a Rich Background

The development team at Gardens comprises exceptionally talented individuals who have previously worked on renowned titles like Journey, What Remains of Edith Finch, Marvel’s Spider-Man, Ultima Online, Outer Wilds, and more. Drawing from their collective expertise, Gardens aims to build an enthralling Action RPG set in a visually stunning fantasy wilderness, enhanced by immersive multiplayer co-op elements. The game revolves around tactile interactions between players as they collaborate to explore the game world, solve intricate puzzles, and awaken dormant magic.

Coherence’s Role in Empowering Innovation

Coherence‘s primary objective has been to revolutionize the process of creating multiplayer games, and this vision perfectly aligns with Gardens’ new title. The network engine provided by coherence has facilitated the combination of indie-like design innovation, creativity, and playfulness with a global ambition and commercial focus. A distinctive feature of coherence is its user-friendly nature, allowing designers to implement multiplayer features without the need for complex coding. Its powerful set of tools enables developers to quickly create working multiplayer prototypes in a matter of minutes. As an open and highly scalable solution, coherence caters to both large studios and small indie teams, offering an intuitive and streamlined approach to creating, testing, and deploying networked games.

About Coherence

Founded by Dino Patti, co-founder of Playdead, and Tadej Gregoric, coherence recently reached a significant milestone with its 1.0 release, introducing a plethora of features and innovations to the multiplayer space. The engine continues to garner attention and praise for its capabilities in enhancing multiplayer game development.

For more information on coherence, its features, and pricing model, interested individuals can visit the coherence website.

Praise from Coherence’s Founders

Dino Patti, co-founder and CEO of coherence, expressed his excitement regarding Gardens’ utilization of their technology, stating, “Giving developers the tools they need to innovate with multiplayer design was the key goal with coherence from the very start, so seeing what Gardens are doing with our technology has been absolutely amazing. They are creating something truly original, and their work makes me extremely excited about the future of multiplayer gaming.”

Gardens’ CEO & Creative Director, Chris Bell, praised coherence for its role in empowering small teams to create ambitious online worlds. He mentioned, “They have been incredible partners, quick to answer questions and prioritize any features that we request. We’re further along in our game’s development because of coherence’s multiplayer technology and support.”

The collaboration between Coherence and Gardens promises to redefine the landscape of multiplayer gaming. With Coherence’s groundbreaking network engine seamlessly integrated into Gardens’ forthcoming Action RPG, players can anticipate an innovative and immersive gaming experience. The game’s emphasis on cooperative gameplay, complemented by the stunning fantasy world and engaging mechanics, holds the potential to captivate a diverse audience of gamers. As the development progresses, the gaming community eagerly awaits the launch of this promising project.

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