Frontier Foundry has revealed the second developer diary for the studio’s upcoming turn-based tactical RPG Warhammer 40,000: Chaos Gate – Daemonhunters.
Players are once again greeted by Complex Games’ Creative Director Noah Decter-Jackson and Lead Designer Peter Schnabl. They are joined by Senior Programmer David Reimer to introduce the campaign’s main antagonists and how players will battle against the Bloom itself across individual missions and the entire sector.
In the second of a three-part video series, “Episode 2 – Seeding the Bloom” takes an in-depth look at the Bloom and how it mutates the forces of Nurgle, challenging players to evolve their strategies throughout the game. When a planet is infected, unpredictable warp surges can occur during missions, summoning enemy reinforcements or strengthening their abilities. Not only do enemies evolve throughout the campaign, but so does the Bloom itself, with a variety of ‘strains’ which further increase the danger of combat missions the longer the plague is left to corrupt a planet.
Iconic Black Library author Aaron Dembski-Bowden also joins the developers to provide additional insight into Nurgle, his minions, and the fearsome Death Guard. The developer diary concludes with the introduction of a familiar face as the driving force behind the Bloom, the Prince of Decay, and Primarch of the Death Guard, Mortarion. As well as the Pale King, the Complex Games team preview the unique challenges posed by each of the game’s boss encounters; towering Greater Daemons and cunning Daemon Princes which must be overcome in their own domain, between Realspace and the Warp.