Welcome to the the first episode in the series of ‘The Making of Monster Hunter: World’ video documentaries.
The first episode in the series examines how the project started and what inspired the vision behind bringing the living, breathing world of Monster Hunter to life on home consoles.
Following on from part one of this documentary mini-series, the Monster Hunter: World development team shares insights on how they brought the game’s living, breathing world to life, with an exclusive look inside Capcom’s foley sound effects recording studio and more!
In Part 3 of our exclusive look inside Capcom’s Osaka development studio, hear directly from the designers how they made the immersive soundscapes, stylish weapons and intelligent creature behaviour that makes up the world of Monster Hunter.
In this last episode of our making-of series, hear the team at Capcom Japan describe how it felt to bring the game to players for the first time.”