QuakeCon 2019 Keynote Highlights

QuakeCon is a yearly convention held by ZeniMax to celebrate the major franchises of id Software. Its main feature is the BYOC (Bring Your Own Computer) where attendees can bring their gaming PC’s for a giant tournament … kind of like the good-old-days of a LAN Party but to a massive scale. The convention also features an opening keynote to release any news updates the company will want to reveal as well as panels and talks centered around their games.

This years QuakeCon was the year of DOOM and was subtitled “The Year of DOOM.” Below is the list of highlights of everything that happened during the QuakeCon Keynote.

Tim Willits Leaves id Software

Tim Willits (the Studio Director at id Software) recently announced that after 24 years with the company, he would be leaving after QuakeCon. During the Keynote, a short video montage was played to showcase a sentimental time with Tim and the studio.

RAGE 2 Update

The Keynote provided a video trailer of all the update goodies that will be coming to the latest Rage game. The new update will feature:

  • New Game +
  • Earning Prestige Badges
  • Ironman Mode
  • Ultra-Nightmare Fueled Difficulty
  • New Insane Cheats
  • New Weapon Skins
  • No Pause Pop-ups
  • Skippable Cutscenes
  • Wolfenstein’s Skins

Wolfenstein Youngblood Trailer

Wolfenstein Youngblood was released the same day that QuakeCon opened its doors to the many-attending-fans. Bethesda wanted to ignite hype by showing off the launch trailer of the game.

DOOM Surprise Release

During the Keynote, Bethesda announced that Doom, Doom 2, and Doom 3 will be coming out to new platforms in celebration of the 25th anniversary of Doom. The games will be released on PlayStation 4, Xbox One, and Nintendo Switch. Mobile devices will get some love as well since Doom and Doom 2 will be coming to the App Store and Google Play.

DOOM Eternal

An in-depth look of DOOM Eternal’s Battle Mode was the last part of the Keynote. This new mode is a 1v2 multiplayer where it will have one player controlling the Doom Slayer going against two other players playing as demons. Players have a choice to choose between five demons that have access to their own unique abilities. The five playable demons are The Revenant, Pain Elemental, Mancubus, Arch-Vile, and Marauder.

The Doom Slayer will be equipped with the normal equipment and gun mods just like the single player campaign. In order to win the game, either the Doom Slayer has to die or both of the demons die. The Doom Slayer will only have one life as the demons are able to respawn, but come back with half their health so that the Doom Slayer can easily kill them. The demons do have the ability to see the Doom Slayer (even through walls) but if the demons lose sight of the Doom Slayer, the silhouette will fade.

The Doom Slayer has access to two portals on both sides of the arena. There will also be access to jump pads and monkey bars for the Doom Slayer to use and traverse around the map (when using them they will be hard to hit for the Demon players). The incentive for the Doom Slayer to stop from flying around are the items on the ground.

Written by
Jon “Onetrackpunk” Layola is an Amateur Vlogger/Film Maker on YouTube and Podcast Host for One Track Gamers and The Onetrackpunk Show. You can find him mostly on Twitter.

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