A hallmark of the SOULCALIBUR franchise has always been its focus on delivering cutting-edge gameplay featuring an array of handheld and bladed weapons. SOULCALIBUR VI is no different in this pursuit as it seeks to once again ascend the ranks and take its position as the premier weapons-based fighting game in the world.
But how does the game’s portrayal of sword fighting compare to real-life sword play? To find out, SOULCALIBUR VI Producer, Motohiro Okubo, sets out to meet world renowned fencer and Team USA Olympic Bronze Medalist, Miles Chamley-Watson, to explore the physical and digital sword fighting worlds together.
SOULCALIBUR VI is quickly approaching its October 19, 2018 launch in the Americas for the PlayStation®4, Xbox One, and PCs via STEAM®