It’s scallop season! Misc Games announced today the launch of the highly-anticipated Scallops DLC for the commercial fishing simulation game Fishing: North Atlantic, available on PlayStation, Xbox, and Windows PC via Steam and GOG. The new content introduces the fine art of commercial scalloping — complete with true-to-life operational mechanics like dredging, ships based on their real-life counterparts, and more shucking than you can shake a fishing rod at!
New Ships and New Gameplay Mechanics Await Players Itching for Some Scallop Shucking
In order to harvest these tasty aquatic treats, players will need to learn the ins and outs of “dredging,” which is the use of perforated metal shovels that are dragged along the sea bed, filtering out water and sand, keeping the delectable shelled creatures for collection. Digital fishermen will begin this learning experience the way their predecessors did — by hand — on the mighty Old Ben, the original scallop ship located in the port of Yarmouth. Once they’ve mastered the basics, it’s time to climb the tech tree and begin to use more modern, less labor-intensive techniques and technology to get more scallops from the sea bed and into the Michelin-starred kitchens worldwide.
The Scallops DLC stays true to the hardcore simulation aspects of the base game, which means multiple realistic dredges, sensors, cranes, and of course, some good old-fashioned hands-on sorting!