Imagendary Studios Bolsters Roster Adding Matt Cordner and Jason Hayes

Both multiple award-winning game industry veterans join Irvine studio acquired by FunPlus in 2021.

Imagendary Studios is pleased to announce that it has appointed Jason Hayes to the position of Audio Director and Matt Cordner as Senior Technical Artist in its Irvine, CA studio. Both of them bring over 20 years of experience from other best-in-class entertainment studios and projects, including considerable career spans at Blizzard Entertainment. Imagendary Studios, established in January 2021 and then acquired by FunPlus, is currently working on its first original AAA development using Epic Games’ latest Unreal 5 Engine. Their first animated trailer will be released later in 2022.

“We’re so excited to have both Jason and Matt join our Irvine team at Imagendary”, said Ryan Pollreisz, Studio Manager at Imagendary Studios. “It’s such a privilege to be surrounded by multiple award-winning colleagues who are capable of delivering the most exciting projects and innovations. Imagendary’s goal is to grow into a truly global pan-entertainment company, and we continue to hire more exceptionally talented people to lead us forward into the future of entertainment”

Jason Hayes is a multiple award-winning composer well known for his long-standing career at Blizzard Entertainment, playing a leading role in some of the most iconic musical scores in games such as World of Warcraft, StarCraft, and Diablo. Prior to joining Imagendary Studios, Jason also worked on many different projects in the gaming industry, being a composer of musical scores for Valve Corporation (Dota 2, Counter-Strike) and serving as Music Director for Riot Games (League of Legends). His music hasn’t only been played in games; Jason’s compositions have been performed by symphony orchestras all over the world in various concerts including the LA Philharmonic among others.

Prior to joining Imagendary’s Irvine studio, Matt Cordner worked on numerous projects within the film industry as a Technical Director, Programmer, and Effects Artist for iconic Hollywood blockbusters such as 97’ Godzilla as well as for tier 1 entertainment companies like Sony Pictures. Later on, Matt jumped into the gaming industry also with Blizzard Entertainment, holding the role of Senior FX Artist specialized in the development of cinematics. It was at this time that Matt received one of the highest distinctions in the entertainment industry, winning the Academy Award for his Technical Achievement for the invention of the Pose Space Deformation (PSD), a technique specialized in improving the realism in CG Special Effects.

In addition to Jason and Matt’s arrival, the studio has announced the expansion of its operations in both Asia and the US. In little more than a year, the studio has already grown to more than 100 employees between its Irvine, California, and Shanghai offices. The team continues to recruit world-class talents from the global market to build a truly international first-class content creation team. They project to add another 100 employees in North America within the next two years.

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